Update log
Full Dragon Hop update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
Version 0.3 for Dragon Hop demo is live!
Changes:
Many areas in the demo redesigned to make it more fun
Additional obstacles
Added 3 shortcuts that you can unlock by reaching them for the first time, keep an eye out for them!
Made jumping slightly more responsive
Fixed several colliders
Changed lighting at nighttime
Other minor bugfixes
These changes are aimed to make the game more accessible and fun. Even though I'd like to stick to the hardcore element of precision platformers, some unlockable shortcuts should make progress a little bit faster and falling repeatedly not so agonizingly punishing! More updates of this nature to come soon.
In other news, after tons of work the trailer is finally out, and we're slowly gearing up towards a Kickstarter launch. Follow the link below to get notified, and potentially pick up some early bird rewards: https://www.kickstarter.com/projects/dragonhop/dragon-hop-a-3d-platformer
Follow me on Twitter(/X) for updates: https://twitter.com/DustriderStudio
Happy Hopping!
Source
