HomeGamesUpdatesPricingMethodology
Steam News22 June 20224y ago

Full Body Tracking + New Music

Full Body Tracking is here! I've wanted to add this from the start because I think if any game is a good fit for FBT it is Dragon Fist VR, and it was a fun, but difficulty thing to add.

In this update2

Full notes

Full Dragon Fist: VR Kung Fu update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions3 changes0 removals
  • Gameplay
  • UI and audio
addedFull Body Tracking is here!I've wanted to add this from the start because I think if any game is a good fit for FBT it is Dragon Fist VR, and it was a fun, but difficulty thing to add. I wanted it to feel like a proper part of the game, not just an afterthought.
addedNew MusicThanks to composer Leonard RR Cox, the game now has a main theme and some other more subtle tracks for some of the non combat sections (choosing level etc).
changedNew MusicThe main theme was inspired by an iconic song from kung fu cinema and I imagine aficionados will already guess from that (no, not 'kung fu fighting'!) and I think really fits with the game
changedOther ChangesCustom Game - "Slo Mode" changed. Have changed this so that your special meter is replaced by a slow mo meter that decreases as your slow mo runs out. Is charged the same way as a special move. Makes the game much easier, but its pretty satisfying to fight in slow motion
addedOther ChangesAdvanced Calibrate - Can now also adjust the floor height, but I would recommend you set it up properly outside the game if you can.
addedOther ChangesLin Yong now has a voice and will encourage you in the practice room

Dragon Fist: VR Kung Fu changes

addedI've wanted to add this from the start because I think if any game is a good fit for FBT it is Dragon Fist VR, and it was a fun, but difficulty thing to add. I wanted it to feel like a proper part of the game, not just an afterthought.
addedThanks to composer Leonard RR Cox, the game now has a main theme and some other more subtle tracks for some of the non combat sections (choosing level etc).
changedThe main theme was inspired by an iconic song from kung fu cinema and I imagine aficionados will already guess from that (no, not 'kung fu fighting'!) and I think really fits with the game
changedCustom Game - "Slo Mode" changed. Have changed this so that your special meter is replaced by a slow mo meter that decreases as your slow mo runs out. Is charged the same way as a special move. Makes the game much easier, but its pretty satisfying to fight in slow motion
addedAdvanced Calibrate - Can now also adjust the floor height, but I would recommend you set it up properly outside the game if you can.

Full Body Tracking is here!

I've wanted to add this from the start because I think if any game is a good fit for FBT it is Dragon Fist VR, and it was a fun, but difficulty thing to add. I wanted it to feel like a proper part of the game, not just an afterthought.

To make it work you need 2 or 3 vive trackers (other options are available, but Ive only used vive trackers). 1 for each foot and an optional one for the waist. But also you need a setup that will support these trackers i.e. one some base stations/lighthouses

Here is a page describing how to setup the trackers to work with the game: http://www.benoldinggames.co.uk/Dragon-Fist-VR-Full-Body-Tracking-Setup.htm

....or Here is a video tutorial on how to set it up:

Once setup, you will be able to kick and will unlock a special "Full Body Training" room, with some stuff to kick in

Make sure you warm up first! and keep all pets, children and ming vases well clear. Also consider using the safety circle to help keep you in the middle of your playspace.

New Music

Thanks to composer Leonard RR Cox, the game now has a main theme and some other more subtle tracks for some of the non combat sections (choosing level etc).

The main theme was inspired by an iconic song from kung fu cinema and I imagine aficionados will already guess from that (no, not 'kung fu fighting'!) and I think really fits with the game

Other Changes

  • Custom Game - "Slo Mode" changed. Have changed this so that your special meter is replaced by a slow mo meter that decreases as your slow mo runs out. Is charged the same way as a special move. Makes the game much easier, but its pretty satisfying to fight in slow motion

  • Advanced Calibrate - Can now also adjust the floor height, but I would recommend you set it up properly outside the game if you can.

  • Lin Yong now has a voice and will encourage you in the practice room

  • Characters on secret levels now have voices

  • Cheats will now be remembers between sessions and it will ask you on start up whether to keep them on + a couple more options added to "Enemy Hinder"

Source

Steam News / 22 June 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.