Full notes
Full Dragon Chronicles: Black Tears update
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What changed
- Balance
- Gameplay
- Events
- Security
Dragon Chronicles: Black Tears changes
Ⅰ. Summary
◈ 2 new difficulty modes have been added. ◈ In an effort to improve overall game balance, adjustments have been made to hero cards, artifacts, and other elements. ◈ Improvements and bug fixes have been implemented.
Ⅱ. Content
【Difficulty Modes】 ◌ 2 new difficulty modes have been added, offering players a total of three distinct difficulty levels. ◌ The default difficulty is set to Normal (Adversity). ◌ Hard (Apocalypse) difficulty unlocks upon clearing either Easy (Salvation) or Normal (Adversity) mode.
◎ Mode Descriptions ◇ Easy (Salvation) ◌ The power of all enemies is decreased. ◌ There will be no reward and EXP penalties when heroes enter an expedition region with a lower level. ◌ Contamination level does not increase upon abandoning an expedition.
◇ Normal (Adversity) ◌ The recommended difficulty for the game. ◌ There will be reward and EXP penalties when heroes enter an expedition region with a lower level. ◌ Contamination level increases by 15 upon abandoning an expedition.
◇ Hard (Apocalypse) ◌ The power of all enemies is increased. ◌ There will be reward and EXP penalties when heroes enter an expedition region with a lower level. ◌ Contamination level increases by 15 upon abandoning an expedition. ◌ 4 new heroes have been unlocked. ◌ New artifacts and Imprint Stones have been unlocked. ◌ Equipping specific combinations of artifacts unlocks set effects.
【Event Missions】 ◌ 3 new request missions have been added. ◌ A new Escort mission has been added to the Hard difficulty mode. (Please note that this mission is not available on Easy or Normal difficulty.)
【Expedition】 ◌ 12 new random events have been introduced to "?" nodes during expeditions. ◌ 16 new monsters have been introduced across four distinct regions.
III. Balance Adjustment
【Hero Cards】 ◌ Several hero cards have received balance adjustments.
◇ Dante ◌ [Exclusive Imprint skill: Exploit Weakness] has been reworked to reduce the DEF of all enemies and gain an immediate turn as it increases its ATK after 1s.
◇ Vena ◌ [Passive skill: Seeker in the Shadows] has been revised in a way it can gain an immediate turn upon dodge. ◌ [Exclusive Imprint skill: Precision Shot] can now inflict damage twice, starting from skill level 1. ◌ Overall skill coefficients of Exclusive Imprint skills have been increased.
◇ Heavenium Buster ◌ [Exclusive Imprint skill: Energy Explosion]'s initial skill cooldown (10s) and HP-based damage have been removed.
◇ Ruanafra ◌ [Exclusive Imprint skill: Will of the Moon]'s skill cooldown has been removed.
◇ Chavana ◌ The duration of [Passive skill: Recurring Night]'s barrier has been extended. ◌ [Active skill: Night's Gaze]'s damage coefficients have been increased.
◇ Luminus ◌ [Normal skill: Soothing Touch] has been reworked to reduce Contamination Levels of all allies immediately.
◇ Hellkite ◌ Skill coefficients for [Active skill: Inner Explosion] have been decreased.
【Artifacts】 ◌ Several adjustments have been made to artifact effects.
◇ Holy Sword of Purification ◌ The amount of Contamination Level reduction has been reduced.
◇ Shadow Talonblade ◌ The effect has been revised to trigger on attack.
◇ Ash Wood Staff ◌ Mana restoration amount has been decreased.
◇ Doomaxe ◌ An additional 10% damage will be dealt alongside the original effect.
◇ Grim Scythe ◌ An additional 10% damage will be dealt alongside the original effect.
◇ Saint's Robe ◌ ATK(%) has been increased.
◇ Records of the Dead ◌ The effect has been reworked to mark and exhaust all enemies.
◇ Chains of Hellfire ◌ The effect has been revised to deal piercing bleed damage.
◇ Hourglass of Destiny ◌ The duration of invincibility has been decreased.
◇ Aspectbringer ◌ The effect has been adjusted to increase the amount of Action Power
Source
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