Full notes
Full Dragon Banner update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Hi! Thanks for following Dragon Banner. The full game release is coming on May 8th! But in the meantime, development continues, work on new features and improvements for you, my players!
The first update includes a tutorial, a graphics improvement, and new options to support a range of computers with different graphics power. I want everyone to be able to play the game at a decent frame rate.
Introducing a new Tutorial option from the main menu. This allows you to learn broad aspects of the game within a single quest, whereas the story introduces gameplay elements more slowly.
This update includes a community requested feature. The default draw distance has been increased, meaning you see more of the map on the screen. The options now include configuration for the draw distance. This allows people with less-capable PC's to adjust to a lower draw distance if necessary in order to run the game at a higher framerate, if they are experiencing slowness.
Another addition is the option to toggle fog in the game. This is a graphic technique that causes distant objects to appear foggy. Note that toggling this feature requires reload of the game in order for the new setting to take effect. If you have performance problems running the game, you may find that turning off fog could improve performance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
