In this update2
Full notes
Full Dragomir: The Dreaming update
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What changed
- Store
- Gameplay
- UI and audio
- Fixes
Dragomir: The Dreaming changes
Demo Update 2!
Hey everyone we are fixing the small things that seem to have cropped up that our testers missed. Thank you to those of you in the community who have helped relay those small pesky bugs. Lets get to the list and let you what we have fixed to ensure things are working as intended or cosmetic things!
The Fix List:
No Longer able to spam the Quick Slot Keys during combat.
Adjusted crafting level experience, you will no longer have to craft tons to get to level 2.
Cosmetic update to the crafting menu.
Adjusted and will Continually floating objects in the world.
Selling items from your inventory to the merchant audio should now be consistent.
Fixed missing names of Items.
Fixed the Vale Quest and you should no longer be looking for pools of water that do not exist.
Quest Menu Quest locations should now give give direction example. Temple Memorial North, South Vale etc.
The poor prairie dog should no longer look like hes glitching in the matrix.
Crafting Station Icon Text should no longer be writing on top of its self. This was a weird one.
Elder Olivia should be happy her name is correct again in her quest.
Elevator puzzle should now have the correct symbol to match to start the elevator.
Rehoca should now have blue tribal markings. Not yellow.
Rabbits should no longer be doing marital arts every where.
The wild boar has has a combat adjustment, we hope hes no longer a push over.
Alise quest a saw dusting should no longer give you 20 tokens for the kill quest but 500 instead. After all shes asking you a lot and not paying you enough to exterminate.
That completes this list for this update. A special shout out to Vallenesca for your bug reporting Thank you!! . Thank you community for your patients and understanding. Hope your having fun in the demo!
Source
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