Full notes
Full Draginsanity update
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What changed
- Gameplay
- UI and audio
Draginsanity has been in Early Access for one month now and I figured it is time for the first update. Last month I didn't have as much time as I usually have so there are only minor improvements:
+ Bosses now have a health bar so you can see how far you are from winning the boss fight. + The enemies don't just disappear after you hit them. They retreat. It kind of makes sense that the hero doesn't want to harm them because they are not really his enemy. Their minds are under the control of the evil wizard. + The Options "Try Again" and "Quit" appear later during the game over menu. Sometimes when I tested the game I lost while pressing the action button. The game restarted immediately because "Try Again" was selected. That was super annoying so I changed it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
