Full notes
Full Dragimon Dungeons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
I've been jumping around with what kind of single-player content I want. First was Ai, but that's more complicated than I had hoped, so until I figure that one out, I was going to rely more on the Bonus Gamekid DX games, but it's more an action game than a turn-based, and it wouldn't feel right to only give an action game for someone here for the Main game.
So! I then looked over a few ideas, and this is one of them! Basically, you go to the new "Games +" section and there you'll have both the puzzles and the Gamekid DX game(s). The puzzles allow you to try the game in a set situation using the abilities of the mons! This not only helps introduce some of the Mon abilities, but it also shows off some strategies, and also gives players that extra bit of single-player content!
I'll be adding more DX games and puzzles, with possibly using the puzzles to help with the information overload by having the puzzles unlock the Mons- the easier ones used for unlocking and the more difficult ones for achievements and to challenge you.
I hope y'all enjoy the additions to the demo!
Source
Changelog.gg summarizes and formats this update. How we read updates.
