HomeGamesUpdatesPricingMethodology
Steam News21 April 20263mo ago

Patch 0.5.4.19

Added: Ground evasion movement (leaping/dashing) Updated: Slightly increased Golem stamina drain Updated: Slightly reduced Golem stamina regen Updated: Increased Golem vocal call volume Updated: Dragon turtles now use s

In this update1

Full notes

Full Draconia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedAdded: Ground evasion movement (leaping/dashing) Updated: Slightly increased Golem stamina drain Updated: Slightly reduced Golem stamina regen Updated: Increased Golem vocal call volume Updated: Dragon turtles now use swim animations underwater Updated: Enemy Ai is now able to scale ability ranges so they can use abilities from further away Updated: Fine tuned enemy AI movement (needs further work) Updated: Enemy AI now uses increased scaled melee range (dev values) Fixed: Several landscape and resources issues Fixed: Character string imports not working Fixed: Enemy nameplates not being hidden by HUD settings Fixed: Building materials not being refunded

Draconia changes

changedAdded: Ground evasion movement (leaping/dashing) Updated: Slightly increased Golem stamina drain Updated: Slightly reduced Golem stamina regen Updated: Increased Golem vocal call volume Updated: Dragon turtles now use swim animations underwater Updated: Enemy Ai is now able to scale ability ranges so they can use abilities from further away Updated: Fine tuned enemy AI movement (needs further work) Updated: Enemy AI now uses increased scaled melee range (dev values) Fixed: Several landscape and resources issues Fixed: Character string imports not working Fixed: Enemy nameplates not being hidden by HUD settings Fixed: Building materials not being refunded

Added

Ground evasion movement (leaping/dashing)

Updated

Slightly increased Golem stamina drain Updated: Slightly reduced Golem stamina regen Updated: Increased Golem vocal call volume Updated: Dragon turtles now use swim animations underwater Updated: Enemy Ai is now able to scale ability ranges so they can use abilities from further away Updated: Fine tuned enemy AI movement (needs further work)

Updated

Enemy AI now uses increased scaled melee range (dev values)

Fixed

Several landscape and resources issues Fixed: Character string imports not working Fixed: Enemy nameplates not being hidden by HUD settings Fixed: Building materials not being refunded

Draconia Discord

https://discord.gg/draconiagame

Source

Steam News / 21 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.