What changed
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addedA carefully crafted world, Madman brings something new to the table: A game where there are no evil wizards to defeat, nor military factions to join or conquer. Others have done that well enough, and by now done it to death, Madman was made with the explicit intention of offering something different. An ordinary person in a curious land, where the ultimate danger is not readily apparent. Born from five years of blood, sweat & tears, Madman's development was constantly monitored by about a dozen other old-school rpg players. Maybe I got it a little better than my old "Ultizurk" games. :) Yet the support of this game will insure rapid progress of the far more elaborate ULTIZURK IV: Lord of the Cyclops, currently in development. Keep thine elven sword of antiquity sharpened, oh questor, for the adventure has just begun!
Dr. Dungeon's MADMAN! changes
addedA carefully crafted world, Madman brings something new to the table: A game where there are no evil wizards to defeat, nor military factions to join or conquer. Others have done that well enough, and by now done it to death, Madman was made with the explicit intention of offering something different. An ordinary person in a curious land, where the ultimate danger is not readily apparent. Born from five years of blood, sweat & tears, Madman's development was constantly monitored by about a dozen other old-school rpg players. Maybe I got it a little better than my old "Ultizurk" games. :) Yet the support of this game will insure rapid progress of the far more elaborate ULTIZURK IV: Lord of the Cyclops, currently in development. Keep thine elven sword of antiquity sharpened, oh questor, for the adventure has just begun!
A carefully crafted world, Madman brings something new to the table: A game where there are no evil wizards to defeat, nor military factions to join or conquer. Others have done that well enough, and by now done it to death, Madman was made with the explicit intention of offering something different. An ordinary person in a curious land, where the ultimate danger is not readily apparent. Born from five years of blood, sweat & tears, Madman's development was constantly monitored by about a dozen other old-school rpg players. Maybe I got it a little better than my old "Ultizurk" games. :) Yet the support of this game will insure rapid progress of the far more elaborate ULTIZURK IV: Lord of the Cyclops, currently in development. Keep thine elven sword of antiquity sharpened, oh questor, for the adventure has just begun!