Full notes
Full Downsizing.exe update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Thank you for the support since launch and for the early feedback, it's already making the game better. Here's what's changed.
Gameplay fixes:
Popups now have more breathing room between appearances, so you’re no longer overwhelmed all at once.
Board ultimatum timer increased, giving more time to read before the clock starts.
Cost cutter opportunity now only activates once you’ve started processing employees.
Popup text shortened and clarified for faster decision making.
Mode balancing:
High Risk mode difficulty reduced: risk growth and late-game escalation tuned down, previously too punishing.
No Severance satisfaction decay reduced: the mode was stacking too many penalties at once.
Fixed bug where retrying in High Risk mode launched Normal mode instead.
Save system improvements:
DeleteSave() / Lose/Retry path: Only deletes the save for the mode you just lost in. Losing High Risk no longer wipes your Standard save.
StartNewRun() / New run path: Only wipes the save for the mode you’re starting. Starting a fresh Standard run no longer nukes your High Risk progress.
UX improvements:
Tooltip guide added to the User Guide, explaining how to enable and use tooltips.
UNFAZED ASSET achievement description updated for clarity.
As always, thanks for the support! If you find bugs or have feedback, drop it in the discussions. Every comment gets read.
Source
Changelog.gg summarizes and formats this update. How we read updates.
