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Steam News27 May 20251y ago

Guess whos back? back again.

Hey Survivors! It has been a while. We know that you have been eagerly waiting for any update about the world of Down2Die and we are excited to show you some of the progress that has been made!

In this update8

Full notes

Full Down2Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Store
changedInventory SystemAh yes, the notorious inventory system! We have been hard at work to ensure that our inventory system feels robust and snappy to ensure you will be ready for any scenario. Our updated toolbar introduces the ability to scroll, select and drop your weapons at any point in the game for high flexibility.
addedGameplayWe are introducing a ton of new ways to enjoy your time in the world of Down2Die! From gathering to crafting and even upgrading various equipment to keep up with the storm of creatures the players will face. Ensure to prepare for each bossfight by Farming and Brewing ingredients that will help you get an edge in every scenario.
changedPerformanceThe low poly style is to allow all players to run the game even with lower end computers.
changedKeltharaKelthara is the first map where we will introduce a boss fight, we won't show you the concept art for the boss since we don’t want to leak too much. Kelthara is a desert / jungle temple arena.
addedKeltharaThe map will also have in world traps whilst fighting the boss to add to the hardness of the game.
changedKeltharaThe map right now is “white boxed” ; it shows the general layout of the map, and how it will work. Most of the walls and models have the same texture, it’s just to show the general color palette of the map.

Down2Die changes

  • Stormhero
changedAh yes, the notorious inventory system! We have been hard at work to ensure that our inventory system feels robust and snappy to ensure you will be ready for any scenario. Our updated toolbar introduces the ability to scroll, select and drop your weapons at any point in the game for high flexibility.
addedWe are introducing a ton of new ways to enjoy your time in the world of Down2Die! From gathering to crafting and even upgrading various equipment to keep up with the storm of creatures the players will face. Ensure to prepare for each bossfight by Farming and Brewing ingredients that will help you get an edge in every scenario.
changedThe low poly style is to allow all players to run the game even with lower end computers.
changedKelthara is the first map where we will introduce a boss fight, we won't show you the concept art for the boss since we don’t want to leak too much. Kelthara is a desert / jungle temple arena.
addedThe map will also have in world traps whilst fighting the boss to add to the hardness of the game.

Hey Survivors! It has been a while.

We know that you have been eagerly waiting for any update about the world of Down2Die and we are excited to show you some of the progress that has been made!

Gameplay

Story

Down2Die plays around the Gloomwood forest, A mysterious place that has been altered by a dark force. The players set out on the island to explore and learn about the mistakes of the previous mission, while doing so they find themselves countered by various creatures on the island. Survive as long as you can while help is on its way!

Inventory System

Ah yes, the notorious inventory system! We have been hard at work to ensure that our inventory system feels robust and snappy to ensure you will be ready for any scenario. Our updated toolbar introduces the ability to scroll, select and drop your weapons at any point in the game for high flexibility.

Gameplay

We are introducing a ton of new ways to enjoy your time in the world of Down2Die! From gathering to crafting and even upgrading various equipment to keep up with the storm of creatures the players will face. Ensure to prepare for each bossfight by Farming and Brewing ingredients that will help you get an edge in every scenario.

Performance

The low poly style is to allow all players to run the game even with lower end computers.

Introducing Gloomwood

Gloomwood will be the game’s main world, this is where you craft, build, buy, sell, farm and do other activities to progress in the game. This is the world where you will travel to all the boss fights in game, this is where you will fight the majority of the time. These screenshots show the general art style for models in the game as well the game theme.

Bossfights

Kelthara

Kelthara is the first map where we will introduce a boss fight, we won't show you the concept art for the boss since we don’t want to leak too much. Kelthara is a desert / jungle temple arena.

The map will also have in world traps whilst fighting the boss to add to the hardness of the game.

The map right now is “white boxed” ; it shows the general layout of the map, and how it will work. Most of the walls and models have the same texture, it’s just to show the general color palette of the map.

General map layout.

Thank you for all the support. We are utmost excited to show all the things we have in store for you in the future! More soon™.

Source

Steam News / 27 May 2025

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