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Steam News8 February 201610y ago

Update 1.1 - Perks 'A' Plenty

Hey Everyone, Tonight's patch is one of our biggest yet, featuring 3 new perks, plenty of optimizations, bugfixes, balance changes, improvements to spectator mode, the UI, and more! Read on for the full patchnotes.

Full notes

Full Down To One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes13 additions13 changes3 removals
  • UI and audio
  • Balance
  • Gameplay
  • Maps
  • Server
  • Performance
addedHey Everyone,Tonight's patch is one of our biggest yet, featuring 3 new perks, plenty of optimizations, bugfixes, balance changes, improvements to spectator mode, the UI, and more! Read on for the full patchnotes. Additions and Improvements
addedHey Everyone,Added new perk - "Armor Plates" (Cost: 20 Perk Points/$50k) -In an all-new 20 perk point cost tier, Armor Plates equips your player with ceramic armor plates, which give an extra 20HP worth of protection from damage before they wear out. This perk has a very high risk/reward factor - if you lose the extra health early on in the round, there is no way to recover it!
addedHey Everyone,Added new perk - "Squats" (Cost: 5 Perk Points/$5k) -After intense training, your crouching speed is improved by 15%
addedHey Everyone,Added new perk - "Double Agent" (Cost: 5 Perk Points/$5k) -Radios cannot detect you, and your position on the in-game map is scrambled
changedHey Everyone,Increased radio spawn rate in many military spawners
changedHey Everyone,Nerfed flare bombardment duration by 13 seconds, down to 7 seconds

Down To One changes

addedTonight's patch is one of our biggest yet, featuring 3 new perks, plenty of optimizations, bugfixes, balance changes, improvements to spectator mode, the UI, and more! Read on for the full patchnotes. Additions and Improvements
addedAdded new perk - "Armor Plates" (Cost: 20 Perk Points/$50k) -In an all-new 20 perk point cost tier, Armor Plates equips your player with ceramic armor plates, which give an extra 20HP worth of protection from damage before they wear out. This perk has a very high risk/reward factor - if you lose the extra health early on in the round, there is no way to recover it!
addedAdded new perk - "Squats" (Cost: 5 Perk Points/$5k) -After intense training, your crouching speed is improved by 15%
addedAdded new perk - "Double Agent" (Cost: 5 Perk Points/$5k) -Radios cannot detect you, and your position on the in-game map is scrambled
changedIncreased radio spawn rate in many military spawners

Hey Everyone,

Tonight's patch is one of our biggest yet, featuring 3 new perks, plenty of optimizations, bugfixes, balance changes, improvements to spectator mode, the UI, and more! Read on for the full patchnotes. Additions and Improvements

  • Added new perk - "Armor Plates" (Cost20 Perk Points/$50k) -In an all-new 20 perk point cost tier, Armor Plates equips your player with ceramic armor plates, which give an extra 20HP worth of protection from damage before they wear out. This perk has a very high risk/reward factor - if you lose the extra health early on in the round, there is no way to recover it!
  • Added new perk - "Squats" (Cost5 Perk Points/$5k) -After intense training, your crouching speed is improved by 15%
  • Added new perk - "Double Agent" (Cost: 5 Perk Points/$5k) -Radios cannot detect you, and your position on the in-game map is scrambled

  • Increased radio spawn rate in many military spawners

  • Nerfed flare bombardment duration by 13 seconds, down to 7 seconds

  • Improved spectator freecam movement

  • Removed one unmarked minefield near the Old Airfield

  • Improved some food item icons

  • The server browser now shows more up-to-date information, and not show servers that have already ended

  • Added server hosting readme

  • Rebalanced ELO rating rank requirements

  • Added new bush rustle sounds

  • Added new helicopter flyby sound

  • Hands now render under the UI by default

  • The playable area no longer clips at long distances from the camera

  • Added French translation to the main menu (thanks Adamyus!

  • You can now see players current weapon & weapon stats when spectating them

  • Added new "Throw Item" button (G by default) -Useful if you're teaming up and need to throw an item over a long distance to a friend, thrown items do not deal damage

  • Added new playable area chat notification when it appears -This change should remind players in houses/without vision on the playable area to get outside and check

  • Nerfed "Healthy" perk health regen amount by 25% -The Healthy perk has always been a bit too strong, and recent nerfs to playable area damage meant that it would let a player perma-tank the playable area. This change should fix that.

  • Decreased most Military area spawner maximum spawns

  • Decreased bloodbag spawn rate in medical and residential spawners

  • Added new easy-start tick if a server does not start for a while

  • Added !perks command (works in specator mode as well)

  • Made the Southern Farm more lush

Bug fixes

Improved rendering performance

Removed blue bars on some aspect ratios/resolutions in the menus

Fixed mines being invisible to late joiners

Fixed performance issue as more players died

Fixed infinite loop when faking death & gesturing

Player ragdolls should now correctly fall off a ladder if they die

Fixed sniper tower floating loot

Fixed ELO showing as provisional when it shouldn't

Fixed issue which could cause negative cash

Fixed some translation errors

Fixed some AI bugs related to weapon pickups & firing

Optimized physics layers

Fixed carepackage chopper spawning in at 0,0,0 for one frame

Refactored some playable area related code that could cause it to collide with non-player objects. This should fix quite a few playable area bugs. Weekly Cup 45 Stay tuned for an announcement later this week with all the info on our 45th DTO weekly cup! You can catch up on the highlight from last weeks cup over on our YouTube channel here! As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group.

Source

Steam News / 8 February 2016

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