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Steam News13 January 201610y ago

Update 1.0.2 - Need For Speed

Hey Everyone, Tonight's patch introduces a raft of improvements, bugfixes, and most importantly, optimizations - thanks to everyone who's found a new bug in the last week!

Full notes

Full Down To One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions8 changes1 removal
  • Performance
  • Gameplay
  • Server
  • Balance
  • Fixes
addedHey Everyone,Tonight's patch introduces a raft of improvements, bugfixes, and most importantly, optimizations - thanks to everyone who's found a new bug in the last week! Additions and Improvements
addedHey Everyone,Added in camera fade on spawn
changedHey Everyone,Updated Antihack and global ban lists
changedHey Everyone,Improved VOIP performance by up to 20x in some scenarios
addedHey Everyone,Re-enabled VOIP on lower quality levels by default
changedHey Everyone,Improved character movement to remove micro-stutters

Down To One changes

addedTonight's patch introduces a raft of improvements, bugfixes, and most importantly, optimizations - thanks to everyone who's found a new bug in the last week! Additions and Improvements
addedAdded in camera fade on spawn
changedUpdated Antihack and global ban lists
changedImproved VOIP performance by up to 20x in some scenarios
addedRe-enabled VOIP on lower quality levels by default

Hey Everyone,

Tonight's patch introduces a raft of improvements, bugfixes, and most importantly, optimizations - thanks to everyone who's found a new bug in the last week! Additions and Improvements

  • Default maximum late-join time now set to 120 seconds

  • Added in camera fade on spawn

  • Updated Antihack and global ban lists

  • Improved VOIP performance by up to 20x in some scenarios

  • Re-enabled VOIP on lower quality levels by default

  • Improved character movement to remove micro-stutters

  • Added in limits to viewing angles when climbing ladder

  • Removed some annoying, useless notification messages, and moved some notifications to chat

  • Added alternate server browser as a fall-back option

  • Improved knife textures

  • Flares last 10 seconds shorter, but are now more common in low military spawners

  • The Uzi now has a chance to spawn at the weapons crate drop

  • The Radio will now spawn in military areas, offering valuable intel on a nearby primary weapon, then intel on a nearby player for a cost of $4k/$8k

  • Decreased high-grade food (MREs/Rations) spawn rate in residential spawners

Bug fixes

Various player-related optimizations

Added more robust checks to handle edge cases in interactions, like picking up drawers

Fixed VOIP settings not being respected

Fixed soccer ball not replicating across the network

Fixed AI sometimes spawning when they shouldn't

Reduced Main Menu initial lag and freezes Weekly Cup 41 - High Noon Duel This weeks weekly cup will be held at the usual time, and, of course, anyone can play! We'll be kicking off the weekly cup with a warmup round this week, followed by the final. For more info, check out the news post on our website here. As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group.

Source

Steam News / 13 January 2016

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