Full notes
Full Down To One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Maps
- Fixes
- Performance
Down To One changes
- Deathmatchmode
Hey Everyone,
It's time to stick to the shadows in our latest update, as night mode arrives in Down To One! With a new atmospheric setting, lower visibility, and the new Night-Vision Goggles, you'll have to adapt your playstyle to suit this new mode, which will be rolling out on all non-deathmatch servers until the next patch. Read on for the full patch notes. Additions and Improvements
Added Night Mode -Lower ambient light, higher bloom sensitivity, thicker fog, and closer depth of field are just some of the things you'll notice as different in the night.
Added Night-Vision Goggles -Only spawning in Night Mode, the NVGs are a useful tool while moving around, but will get in the way if you try to scope or aim in with them on.
Other various improvements to graphics/colour correction
Bug fixes
Fixed terrain shader on DX9 (no longer pink)
Fixed black trees
Fixed log spam on DX9 and improved performance
Various GPU optimizations
Tidied up camera code & optimized GC allocations
Weekly Cup 32 This Friday, the 32nd Down To One weekly cup will be kicking off at the usual time of 9:30pm GMT+8. This cup will also be played on Night Mode! For more info on prizes, rules, and everything else, check out the news post on our website here. As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group. GLHF!
Source
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