Full notes
Full Down To One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Fixes
- Balance
Down To One changes
Hey Everyone,
Tonight's update gives a major HD overhaul of Down To One's terrain, featuring all new physically-rendered terrain, improved terrain textures, and even a new 'secret' area! Read on for the full patch notes. Additions and Improvements
Added new Physically Based Rendering (PBR) terrain shader
Improved tiling and detail of various terrain textures
Increased gunshot sound distance
In spectator mode, switching left and right will now correctly remember your last spectated player
Added a new 'secret' area on the map
Improved AK holding animation
Added directional markers to the in-game map
Increased UZI spawn rate in some low military spawners
Improved tonemapping & eye adaptation
Bug fixes
Fixed collision on house in Doda/Rocky Outcrop
Gunshot events are now sent reliably, this means no more 'dropped' gunshot sound events
Birds now 'get scared' properly, and react correctly when they hear a loud enough gunshot
Desaturation now works in spectator mode
Fixed spectator mode bugging out when a player disconnects
Snakes no longer target those with the antivenom perk
Fixed bug with Pharmacist perk not working
Weekly Cup #29 This Friday, the 29th weekly Down To One cup will be kicking off, don't miss your chance to play, and win some great prizes! Check out the news post here for more info. As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group. We'll see you in-game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
