Full notes
Full Down To One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
Down To One changes
Hey Everyone,
Tonight's we've got a minor update to bridge the gap between now and update 0.6, with some core audio changes to gunshots, and a new community requested feature. Read on for the full patch notes. Additions and Improvements
Added "Reset Perks" button (thanks Poncho for suggesting this) -Now you can reset your perks, and pick 2x 15 perk point cost perks, leaving your third slot empty.
Improved texture compression settings to reduce GPU memory & RAM usage.
Refactored gunshot audio -Now "spreads" over distance -Sounds out to a much further distance than before (distant shots will actually be heard) -Gun handling sounds no longer play to the same distance as gunshots
Bug fixes
Improved performance of all explosions
Weekly Cup #21 This week, the 1st Down To One weekly cup will be commencing. Anyone can participate, simply jump in-game on Friday to play! Check out the news post here for more info. As always, don't forget to follow Down To One on Twitter (for some more 0.6 teasers), and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group. We'll see you in-game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
