Full notes
Full Down To One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Fixes
- Performance
Down To One changes
Hey Everyone,
Tonight's patch adds new dynamic loot events to the map, has some general graphical improvements, and plenty of bugfixes! Read on for the full patch notes. Additions and Improvements
Added random Influence Map events -These events will occur roughly 2 minutes into the round, and can occur in any area on the map. All Spawners in the affected area will have their spawn values influenced for the duration -Current loot events include: Russian weapons delivery, NATO weapons delivery, Food shipment, Liquids shipment, Medical supply, Supply decrease
Fire now applies a damage tick to players standing in it
Improved colour correction
Decreased maximum playable area size at 2 & 3 players
Bug fixes
Improved collision around crashed heli
Fixed bug which caused AI to destroy themselves occasionally
Fixed 12Gauge render issues
Weekly Cup #20 This week, the 20th weekly Down To One cup will be kicking off on Friday, don't miss your chance to play, and win some great prizes! Check out the news post here for more info. As always, don't forget to follow Down To One on Twitter (throughout the next 2 weeks we'll be posting update 0.6 teasers!), and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group. We'll see you in-game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
