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Steam News4 June 201511y ago

Update 0.46 - Nimble

Hey Everyone, We're pretty excited about tonight's patch, which sees a complete rework of player movement code in Down To One, as well as some other nice changes! Read on for the full patch notes.

Full notes

Full Down To One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions4 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
changedHey Everyone,We're pretty excited about tonight's patch, which sees a complete rework of player movement code in Down To One, as well as some other nice changes! Read on for the full patch notes. Additions and Improvements
removedHey Everyone,Refactored movement code -Movement is now simulated in "steps", and small obstacles on the ground should no longer bring your character to a standstill/snails pace
addedHey Everyone,Added Dehydrated Food container -Filled with 3 servings of indistinguishable freeze-dried food, this container works well with the Healthy perk to keep you topped up, but offers less overall food than an MRE or Ration Pack
addedHey Everyone,Added extra information on food & water tooltips, to show how much thirst/hunger each item restores
addedHey Everyone,Added camera shake to explosions
changedHey Everyone,Increased Knife spawn rate in some spawners

Down To One changes

changedWe're pretty excited about tonight's patch, which sees a complete rework of player movement code in Down To One, as well as some other nice changes! Read on for the full patch notes. Additions and Improvements
removedRefactored movement code -Movement is now simulated in "steps", and small obstacles on the ground should no longer bring your character to a standstill/snails pace
addedAdded Dehydrated Food container -Filled with 3 servings of indistinguishable freeze-dried food, this container works well with the Healthy perk to keep you topped up, but offers less overall food than an MRE or Ration Pack
addedAdded extra information on food & water tooltips, to show how much thirst/hunger each item restores
addedAdded camera shake to explosions

Hey Everyone,

We're pretty excited about tonight's patch, which sees a complete rework of player movement code in Down To One, as well as some other nice changes! Read on for the full patch notes. Additions and Improvements

  • Refactored movement code -Movement is now simulated in "steps", and small obstacles on the ground should no longer bring your character to a standstill/snails pace

  • Added Dehydrated Food container -Filled with 3 servings of indistinguishable freeze-dried food, this container works well with the Healthy perk to keep you topped up, but offers less overall food than an MRE or Ration Pack

  • Added extra information on food & water tooltips, to show how much thirst/hunger each item restores

  • Added camera shake to explosions

  • Increased Knife spawn rate in some spawners

Bug fixes

  • Main menu sound is now disabled when alt-tabbed, but not game sound

  • Fixed guns disappearing in free-cam spectator mode

  • Improved SSAO and reduced Artifacts

  • Fixed fuel can bug with eating/drinking

  • VOIP icon no longer shows up while typing a chat message

  • Optimized some gun LODs

  • Fixed an issue which could cause the Trainers perk to not apply

Weekly Cup #12 Don't forget to check out our 12th weekly cup! Anyone can play - you don't even need to sign up - just turn up and play! Check out the news post here for more info. As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group. We'll see you in-game!

Source

Steam News / 4 June 2015

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