Full notes
Full Down To One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Server
- UI and audio
- Fixes
Down To One changes
Hey Everyone,
Tonight, we've got some graphical & map improvements, bugfixes, and two new silenced variants of the L96! Read on for the full patch notes. Additions and Improvements
Added the silenced L96 (both scoped & ironsights) -Dealing the same damage as the standard L96, the addition of a silencer slows down bullet velocity to 340m/sec, making targets harder to hit & penetrate at range
Improved character shaders & textures
Added new skybox
Reworked explosions - now all explosions are calculated server-side, have a falloff range, and can now kill animals
Freecam in spectator mode now respects key bindings
Added UI popup when talking on VOIP
Decreased C36G spawns at the Old Airfield
Bug fixes
Fixed LOD issue with the L96
Reduced VRAM usage
Fixed bug which could cause the camera to bug out when reloading and aiming down sights
Fixed issue where the last bullet of a shotgun would always be buckshot
Fixed ladders on some houses in Doda not working
Fixed some stat-related bugs, stats should now save more reliably
Mine sounds no longer sound out to 500m
Weekly Cup #11 Don't forget to check out our 11th weekly cup! Anyone can play - you don't even need to sign up - just turn up and play! Check out the news post here for more info. As always, don't forget to follow us on Twitter for frequent status updates and notifications of when games & events are starting, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group. We'll see you in-game!
Source
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