Full notes
Full Down To One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
- Events
- Maps
Down To One changes
- Competitivemode
Hey Everyone,
Tonight, we've got a fun new patch lined up, with plenty of bugfixes, improvements, and a new weapon! Read on for the full patchnotes. Additions and Improvements
Added the Silenced 1911 -Firing .45 ACP rounds, the 1911 deals the highest base damage of any pistol in the game, although with its low muzzle velocity and 7-bullet magazine, taking down targets at range is not its forte. -Barely audible past 20m, the silenced 1911 is the perfect choice to deal with enemies stealthily
Added 3 new potential spawn points for Random Spawns servers
Improved Makarov magazine icon
Optimized parts of the 'netcode', and made some events lighter
Picking up and dropping items should now always sync properly across the network
Made muzzle flashes more reliable & accurate over the network
Bug fixes
Whilst running, reload animations will now play correctly
Snakes are now less likely to move under terrain
Spectator mode will no longer randomly swap in competitive format
Various server side fixes to prevent log spam & increase performance on the server
Fixed private servers showing up in the server browser after the round had started
As always, don't forget to follow us on Twitter for minute-to-minute status updates and notifications of when games & events are starting, and if you'd like Steam notifications for when matches are starting, join the Let's Play Down To One Steam group. We'll see you in-game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
