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Steam News9 March 201511y ago

DTO Weekly Cup # 2 & Update v0.9.3

Hey Everyone, Tonight, we've got a minor patch lined up with some bugfixes - we're aiming to start the move to Unity 5 this week, which may take up to a week (depending on how much breaks, of course!).

Full notes

Full Down To One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition6 changes0 removals
  • Gameplay
  • Balance
  • Events
changedHey Everyone,Tonight, we've got a minor patch lined up with some bugfixes - we're aiming to start the move to Unity 5 this week, which may take up to a week (depending on how much breaks, of course!). We're very excited for the move, and the huge raft of improvements that Unity 5 will bring to DTO. Read on for the full patchnotes. Additions and Improvements
changedHey Everyone,Increased "Silent Step" perk point cost to 10 (from 5)
changedHey Everyone,Increased accuracy of networked rotations -Now, spectating should be smoother, and you will see a much more accurate representation of where other players are aiming in spectator mode
addedHey Everyone,When switching to a new player in spec mode, the current notification list will be cleared
changedHey Everyone,Increased AK47 & Makarov spawn rate in small object spawners (like crates & baskets)
fixedHey Everyone,Fixed bug which could cause player to spin around uncontrollably when recoil was applied
"Silent Step" perk point cost510"Silent Step" perk point cost increased, buff

Down To One changes

changedTonight, we've got a minor patch lined up with some bugfixes - we're aiming to start the move to Unity 5 this week, which may take up to a week (depending on how much breaks, of course!). We're very excited for the move, and the huge raft of improvements that Unity 5 will bring to DTO. Read on for the full patchnotes. Additions and Improvements
changedIncreased "Silent Step" perk point cost to 10 (from 5)
changedIncreased accuracy of networked rotations -Now, spectating should be smoother, and you will see a much more accurate representation of where other players are aiming in spectator mode
addedWhen switching to a new player in spec mode, the current notification list will be cleared
changedIncreased AK47 & Makarov spawn rate in small object spawners (like crates & baskets)

Hey Everyone,

Tonight, we've got a minor patch lined up with some bugfixes - we're aiming to start the move to Unity 5 this week, which may take up to a week (depending on how much breaks, of course!). We're very excited for the move, and the huge raft of improvements that Unity 5 will bring to DTO. Read on for the full patchnotes. Additions and Improvements

  • Increased "Silent Step" perk point cost to 10 (from 5)

  • Increased accuracy of networked rotations -Now, spectating should be smoother, and you will see a much more accurate representation of where other players are aiming in spectator mode

  • When switching to a new player in spec mode, the current notification list will be cleared

  • Increased AK47 & Makarov spawn rate in small object spawners (like crates & baskets)

Bug fixes

  • Fixed bug which could cause player to spin around uncontrollably when recoil was applied

  • Optimized Very High shadow settings (note: still not recommended in most cases)

Also, remember to sign up for this week's Weekly Cup , now with an extra prize for second place! Don't forget to check out Mwave.com.au - Australia's largest online tech retailer, & official sponsors of the DTO weekly cups! Don't forget to follow us on Twitter for minute-to-minute status updates and notifications of when games & events are starting! We'll see you in-game!

Source

Steam News / 9 March 2015

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