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Steam News24 February 201511y ago

Update 0.2.5 - Play Dead

Hey Everyone, We've got a pretty big patch tonight, featuring a new perk, explodable fuel cans, and a new gesture system! Read on for the full patchnotes.

Full notes

Full Down To One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions9 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Events
addedHey Everyone,We've got a pretty big patch tonight, featuring a new perk, explodable fuel cans, and a new gesture system! Read on for the full patchnotes. Additions and Improvements
addedHey Everyone,Added "Play Dead" perk -You can activate this perk to "Play Dead", falling over and becoming unable to move -Whilst in this "Play Dead" state, you are unable to defend yourself, and take 20% more damage
changedHey Everyone,Increased delay between a player dying, and the "A player has perished" message
changedHey Everyone,Increased delay between a player dying, and the "Players Left" UI getting updated
addedHey Everyone,Added "Surrender" gesture
addedHey Everyone,Added "Fist Pump" gesture

Down To One changes

addedWe've got a pretty big patch tonight, featuring a new perk, explodable fuel cans, and a new gesture system! Read on for the full patchnotes. Additions and Improvements
addedAdded "Play Dead" perk -You can activate this perk to "Play Dead", falling over and becoming unable to move -Whilst in this "Play Dead" state, you are unable to defend yourself, and take 20% more damage
changedIncreased delay between a player dying, and the "A player has perished" message
changedIncreased delay between a player dying, and the "Players Left" UI getting updated
addedAdded "Surrender" gesture

Hey Everyone,

We've got a pretty big patch tonight, featuring a new perk, explodable fuel cans, and a new gesture system! Read on for the full patchnotes. Additions and Improvements

  • Added "Play Dead" perk -You can activate this perk to "Play Dead", falling over and becoming unable to move -Whilst in this "Play Dead" state, you are unable to defend yourself, and take 20% more damage

  • Increased delay between a player dying, and the "A player has perished" message

  • Increased delay between a player dying, and the "Players Left" UI getting updated

  • Fuel cans now explode after being shot enough

  • Added "Surrender" gesture

  • Added "Fist Pump" gesture

  • Dead trees now have a higher chance of spawning a rock, and a lower chance of spawning water near them

  • Increased adrenaline spawn rate in low residential areas

  • Reduced food spawn rate in military hangars

  • Slightly reduced fall damage, and reduced random variation on fall damage

  • Decreased time the Chopper takes to drop the Weapon Crate

Bug fixes

  • FXAA is now more resistant to noisy textures

  • Player gunshot audio now respects set volume

  • Thrown fuel cans will now correctly sync their position after landing

  • Removed 4x shader keywords from various shaders (preparation for DX10 fix)

Known bugs: Looking around with gesture animations causes clipping issues with the camera. Don't forget to follow us on Twitter for minute-to-minute status updates and notifications of when games & events are starting! We'll see you in-game!

Source

Steam News / 24 February 2015

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