Full notes
Full Down The Hole update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Performance
Whats New:
Chapter 4 Now Available!
Master volume setting added for more control over the audio in the game!
Fixed:
- Editor input fields now max at 32 characters. - Editor workshop upload and update description now supports 32 lines of text. - Editor progress UI overlays correctly. - Fixed toggle music not saving correctly. - Multiple players spawning when clicking the Start Game button more than once. - Player spawning when loading the level editor, caused multiple player spawning. - Player collider scaled down so projectiles hit correctly
Added:
- Projectiles now get removed on level change. - Chapter 4. - New enemy type: Goo Turret. - Master audio slider in the settings menu. - Custom shader for better optimization. - Audio optimization. - New SFXs. - Selecting a chapter and going back will now take you to the chapter select instead of the menu. - Once loaded into a story level, going back will take you to chapter select. - Loading user levels and going back will take you to the user levels list. - User levels play a different soundtrack from the menu.
Source
Changelog.gg summarizes and formats this update. How we read updates.
