Full notes
Full Down Below update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition1 change0 removals
- Gameplay
changedStopped running animation from playing when player is in collision with wall
addedAdded running, which can be done by pressing the shift key
Down Below changes
changedStopped running animation from playing when player is in collision with wall
addedAdded running, which can be done by pressing the shift key
Build: v2026.7.14 (Demo)
Change Log:
Stopped running animation from playing when player is in collision with wall
Added running, which can be done by pressing the shift key
Set the EnemySpawnIndicator ZOrder to be behind the player
Source
Changelog.gg summarizes and formats this update. How we read updates.
