Full notes
Full Double Dragon Gaiden: Rise Of The Dragons update
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Repeated intro
Hello, Dragon Warriors!
What changed
2 fixes0 additions1 change1 removal
- Gameplay
- Performance
- Balance
- Fixes
fixedWe just pushed a quick hotfix to clear out some of the lingering junk and keep the combat fluid. Here’s the breakdown of what’s hitting the streets in today’s patch:
changedVisual Cleanup: We did some under-the-hood optimization on the level textures. This should kill those annoying glitches where sprites were disappearing or turning weird colors (looking at you, Red/White Okada).
removedMove List Tuning: We’ve disabled the Running Roll (Run + Action) for Armor Okada and Jackson .
fixedAnti-Gravity Bug: Fixed an issue where Jim and Jackson would get stuck in mid-air if you tried to pull off an Up/Down Special before landing a jump attack. You should now return to Earth as intended.
We just pushed a quick hotfix to clear out some of the lingering junk and keep the combat fluid. Here’s the breakdown of what’s hitting the streets in today’s patch:
Visual Cleanup: We did some under-the-hood optimization on the level textures. This should kill those annoying glitches where sprites were disappearing or turning weird colors (looking at you, Red/White Okada).
- Move List TuningWe’ve disabled the Running Roll (Run + Action) for Armor Okada and Jackson .
- Anti-Gravity BugFixed an issue where Jim and Jackson would get stuck in mid-air if you tried to pull off an Up/Down Special before landing a jump attack. You should now return to Earth as intended.
Thanks for the feedback!
Source
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