Full notes
Full Double Cross update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
Double Cross changes
We’re back and we have some new fixes for you! Level Design
The difficulty of some minigames in Funky’s Arcadium has been slightly reduced.
In “Pillar Panic” the gaps are wider in the first four pillars.
In “Bowhemoth” the timer has been increased by 30 seconds, some moving platforms move slower, and platforms you jump blindly into are now stationary.
In “Search and Destroy” there are a couple more targets and the ball-killers now move slower.
Combat and Movement
Large enemies can now be slightly pushed to avoid collision issues.
Music
The music that plays during several dialogue scenes in RIFT Headquarters has been changed to the HQ’s default tune.
Case log
The Sassy Crate’s description is now updated upon showing it the password.
The last of Sorgina DeLabourde’s descriptions is unlocked at the right time.
The shrinking goo’s description now properly refers to rubbing it on your skin, instead of ingesting it.
Others
Some of the Fun settings —AAAA, Kawaii, and Kaiju— now have some small, fun, and useless effects in the game.
The version number now shows up in the main menu as well.
Source
Changelog.gg summarizes and formats this update. How we read updates.
