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Steam News31 March 20188y ago

New Patch - v0.0.0.1 - 0.1.0.5

New Features Save & Load Game! Added new save and load feature. Each 10th level the game saves all the progress. This feature is active only in singleplayer game mode. Back to the roots...

Full notes

Full DOTFI update

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What changed

2 fixes3 additions1 change1 removal
  • Gameplay
  • Server
addedNew FeaturesAdded new save and load feature. Each 10th level the game saves all the progress. This feature is active only in singleplayer game mode. Back to the roots...
removedNew FeaturesWe have disabled the procedural island system. We think that this feature was not as good as we expected. We decided to focus on gameplay and fun part of the game for now. Attacker drones!
changedNew FeaturesPlayers can build turrets on drones now. Drones are temporary support AI and will dissapear after a while. The lifetime of the drones are increased from 5 minutes to 10 minutes. Steam Leaderboard
addedNew FeaturesWe implemented the steam leaderboards to the game. For each difficulty we are sending the highest round level data to the steam servers. This feature works on singleplayer mode but we will implement it for multiplayer in the near future. We are hoping that this feature will add some competitive gameplay. Round level skipping
addedNew FeaturesAdded new ability to spawn 2x and 3x amount of invaders at the same round. This will help to get higher round levels in shorter time period. Temple regeneration
fixedFixesFixed AI not attacking barricades. Now all the enemies attacking turrets and barricades when the road is blocked.
lifetime of the drones5minutes10minuteslifetime of the drones increased, buff

DOTFI changes

addedAdded new save and load feature. Each 10th level the game saves all the progress. This feature is active only in singleplayer game mode. Back to the roots...
removedWe have disabled the procedural island system. We think that this feature was not as good as we expected. We decided to focus on gameplay and fun part of the game for now. Attacker drones!
changedPlayers can build turrets on drones now. Drones are temporary support AI and will dissapear after a while. The lifetime of the drones are increased from 5 minutes to 10 minutes. Steam Leaderboard
addedWe implemented the steam leaderboards to the game. For each difficulty we are sending the highest round level data to the steam servers. This feature works on singleplayer mode but we will implement it for multiplayer in the near future. We are hoping that this feature will add some competitive gameplay. Round level skipping
addedAdded new ability to spawn 2x and 3x amount of invaders at the same round. This will help to get higher round levels in shorter time period. Temple regeneration

New Features

  • Save & Load Game!

  • Added new save and load feature. Each 10th level the game saves all the progress. This feature is active only in singleplayer game mode. Back to the roots...

  • We have disabled the procedural island system. We think that this feature was not as good as we expected. We decided to focus on gameplay and fun part of the game for now. Attacker drones!

  • Players can build turrets on drones now. Drones are temporary support AI and will dissapear after a while. The lifetime of the drones are increased from 5 minutes to 10 minutes. Steam Leaderboard

  • We implemented the steam leaderboards to the game. For each difficulty we are sending the highest round level data to the steam servers. This feature works on singleplayer mode but we will implement it for multiplayer in the near future. We are hoping that this feature will add some competitive gameplay. Round level skipping

  • Added new ability to spawn 2x and 3x amount of invaders at the same round. This will help to get higher round levels in shorter time period. Temple regeneration

  • The temple now regenerates 10 hitpoints each round level.

Fixes

  • Fixed AI not attacking barricades. Now all the enemies attacking turrets and barricades when the road is blocked.

  • Fixed some issues related with the matchmaking system.

Source

Steam News / 31 March 2018

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