HomeGamesUpdatesPricingMethodology
Steam News5 June 202621d ago

Version 1.10.0c - Smaller changes

A new version is up with some small changes to some of the new mechanics, and fixes for bad stuff. Thanks for the feedback, - Michele V 1.10.

Full notes

Full dotAGE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions4 changes2 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
  • UI and audio
addedA new version is up with some small changes to some of the new mechanics, and fixes for bad stuff.
changedBalance
removedFood that is disabled for consumption is now eligible for Expeditions. However, when a generic resource is required for an expedition, the more plentiful resource will be picked
removedWhen you unlock Paved Road, you now also unlock Remove Road
addedYou can now perform Tasks on Roads (the rest is still not buildable!)
addedTrisavolo: Trisavolo can now access Mountain expeditions without an edge (they get *into* the mountain)

A new version is up with some small changes to some of the new mechanics, and fixes for bad stuff.

Thanks for the feedback, - Michele

V 1.10.0c

Balance

  • Food that is disabled for consumption is now eligible for Expeditions. However, when a generic resource is required for an expedition, the more plentiful resource will be picked

  • When you unlock Paved Road, you now also unlock Remove Road

  • You can now perform Tasks on Roads (the rest is still not buildable!)

  • Road is now to be placed on Flat instead of Ground terrains (makes more sense)

  • Trisavolo: Trisavolo can now access Mountain expeditions without an edge (they get *into* the mountain)

  • Darwin: Birdwatch Gazebo is now a Leisure building

UX

  • Road now has the Unbuildable trait to make it clearer (buildings that require Roads below still work, tho)

  • Old Annexadded missing 'Welcomes Pips' trait

Graphics

  • Improved Hippodrome's animation

  • Improved Roads alignment

Bugfixes

  • Fixed a couple of new Plague events not appearing when they should

  • Fixed sorting of late game expeditions

  • Fixed bug with obtaining a new building knowledge from expedition blocking the research of a new building in the tree if they happen at the same time

  • TrisavoloFixed Dwarf furnace failing to find a new exchange due to too many new food being added to the game
  • DarwinFixed loading bug due to Birds
  • Localization fixes

Source

Steam News / 5 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.