Full notes
Full Dota 2 update
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What changed
- Fixes
- Balance
- UI and audio
- Performance
- Gameplay
Dota 2 changes
- Abilitiessystem
- Aghanim's Scepterstore-item
- Alchemisthero
- Ancientmap
- Ancient Apparitionhero
- Banehero
Over the last few days we've addressed the following issues:
Fixed a bug that sometimes caused input lag for a number of seconds
Fixed auras not applying correctly if the match duration goes for too long (applies to multiple damage instances of Doom, etc.)
Fixed cooldown reduction sometimes not working properly when decrementing by very small values (Staff of the Scion, etc.)
Fixed melee damage block sometimes not blocking any damage
Fixed Bloodstone's tooltip not showing the provided Mana Regeneration
Fixed Ironwood Tree not being purchasable in demo mode
Fixed Mirror Shield blocking spells while on cooldown when Lotus Orb is active.
Fixed Unwavering Condition causing a crash
Fixed Alchemist Unstable Concoction not being usable on Spirit Bear
Fixed Bane's overlap of Nightmare and Fiend's Grip having a brief window where abilities without cast points were castable
Fixed Beastmaster Drums of Slom not working correctly when Beastmaster illusions are present
Fixed Bloodseeker's Bloodrush facet crediting Bloodseeker with erroneous assists
Fixed Bristleback's Seeing Red facet causing the visual effect to stack indefinitely
Fixed Clockwerk's Cog having an erroneous Leash tooltip
Fixed Death Prophet exorcism targeting outposts
Fixed Drow Ranger casting Glacier interrupting Multishot with the Sidestep facet
Fixed Elder Titan's Tip the Scales effect not working on towers that were invulnerable due to the corresponding previous tier tower still being alive
Fixed Elder Titan's Tip the Scales effect not working while Elder Titan was dead
Fixed Ember Spirit not being able to level all talents
Fixed Hoodwink's Acorn Shot not being reflectable from heroes with no projectile
Fixed Jakiro's Liquid Frost occasionally dealing extra damage from Blood Grenade damage over time
Fixed Kunkka's Ghostship not using the "Prize of the Saltworn Mariner" immortal effect when Kunkka has an Aghanim's Scepter
Fixed Lifestealer's Ghoul Frenzy not being fully breakable
Fixed Lina not being able to level all talents
Fixed Leshrac's Diabolic Edict sometimes dealing less damage than expected
Fixed Lone Druid able to receive more destruction gold from Philosopher's Stone
Fixed Lone Druid's Spirit Bear values not matching the tooltip values
Fixed Lone Druid's Demolish and Entangling Claws abilities not displaying their levels accurately
Fixed Luna's Lunar Blessing tooltip sometimes causing a client crash
Fixed Mars Dauntless working against (or with) Illusions
Fixed Nature's Prophet Curse of the Oldgrowth damage over time being inconsistent with Ironwood Treants facet
Fixed Nature Prophet's Spirit of the Forest tooltip not displaying the 5th level
Fixed Ogre Magi multicasting 3x and 4x before getting the second and third level of the skill
Fixed Omniknight's Repel missing Voice Responses
Fixed Phantom Lancer's Illusory Armaments Innate giving infinite damage
Fixed Phantom Lancer's Illusory Armaments Innate giving zero damage
Fixed Razor's Dynamo sometimes granting the wrong amount of spell amplification
Fixed Rubick not applying Death Rime damage when stealing Ancient Apparition's spells
Fixed Rubick crash that occurred when a stolen Ghost Ship spell expired right before reaching its destination
Fixed Sand King Stinger not being stealable
Fixed Skywrath Mage level 15 talent not being updated to Concussive Shot slow
Fixed Snapfire Lil' Shredder dealing less damage than intended with critical strikes
Fixed Sniper's Headshot tooltip incorrectly stating that it works on allied creeps
Fixed Spectre Reality sound being inaudible to the enemy if she teleports to a location hidden in fog of war
Fixed Spirit Breaker's Planar Pocket spell redirection for abilities that sought new targets during redirection, causing unintended extra damage in the whole area
Fixed Techies' Blast Off! Self Damage tooltip not
Source
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