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Steam News18 January 20224y ago

Aghanim's Labyrinth: The Continuum Conundrum - Gameplay Update

General A new set of legacy combat encounters have been added for Act 1 at Magician and higher difficulties Surge ascension modifier move speed increase reduced from 50% to 40%, and the enemies can now be slowed Reduced

In this update10

Full notes

Full Dota 2 update

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What changed

7 fixes3 additions36 changes3 removals
  • Gameplay
  • Balance
  • Fixes
  • Workshop
  • Maps
addedGeneralA new set of legacy combat encounters have been added for Act 1 at Magician and higher difficulties
addedGeneralSurge ascension modifier move speed increase reduced from 50% to 40%, and the enemies can now be slowed
changedGeneralReduced base armor on many bosses and captains
changedGeneralReduced health and damage sensitivity of Toothy Toothums
changedGeneralReduced health regeneration of enemy Alchemist Chemical Rage
changedGeneralReduced damage of Brain Sap and Fiend's Grip in Demonic Woods
Surge ascension modifier move speed increase50%40%Surge ascension modifier move speed increase decreased, nerfTrap Room base movement speed350360Trap Room base movement speed increased, buffEnfeeble: Cast reduction minor shard34%Enfeeble: Cast reduction minor shard increased, buffSinge: Knockback distance5072Singe: Knockback distance increased, buff

Dota 2 changes

  • Bladehero
  • Alchemisthero
  • Banehero
  • Blade Mailstore-item
  • Clinkzhero
  • Dawnbreakerhero
addedA new set of legacy combat encounters have been added for Act 1 at Magician and higher difficulties
addedSurge ascension modifier move speed increase reduced from 50% to 40%, and the enemies can now be slowed
changedReduced base armor on many bosses and captains
changedReduced health and damage sensitivity of Toothy Toothums
changedReduced health regeneration of enemy Alchemist Chemical Rage

General

  • A new set of legacy combat encounters have been added for Act 1 at Magician and higher difficulties

  • Surge ascension modifier move speed increase reduced from 50% to 40%, and the enemies can now be slowed

  • Reduced base armor on many bosses and captains

  • Reduced health and damage sensitivity of Toothy Toothums

  • Reduced health regeneration of enemy Alchemist Chemical Rage

  • Reduced damage of Brain Sap and Fiend's Grip in Demonic Woods

  • Glarf's Bloodlust option has been improved from 2 encounters, 50 bonus attack speed, 12% bonus movement speed to 3 encounters, 60 bonus attack speed, and 15% bonus movement speed

  • Fixed Carrie not leveling up with Ascension in Bug Bait

  • Fixed Bogdugg's Cudgel and Femur not working

  • Fixed cases of patrolling units being exploitable via attacks outside their aggro radius

  • Bosses will now only begin their fights once they've seen the player

  • Fixed being able to drop movement speed items to circumvent movement speed cap for trap rooms

  • Trap Room base movement speed increased from 350 to 360

  • The following items are no longer purchasable from the main shop: Creature Blade Mail Outworld Meteorologist Meteor Hammer Continuum Key

  • Fixed Pudge Encounter map on west side having too a narrow channel for Pudge to get through

Heroes

Bane

  • EnfeebleCast reduction minor shard increased from 3 to 4%
  • Fiend's Grip: Mana drain minor shard combined with damage per second minor shard

Clinkz

  • SingeKnockback distance increased from 50 to 72
  • SingeKnockback duration increased from 0.1 to 0.2
  • SingeSlow duration increased from 1 to 2

Dawnbreaker

  • Solar GuardianCooldown reduced from 120/110/100 to 100
  • LightbringerMana cost reduced from 100 to 75
  • LightbringerDuration increased from 5 to 6
  • LightbringerCooldown decreased from 60 to 45
  • Sun SentinelDuration increased from 3 to 5 seconds
  • Death of a StarFixed some cases where the cast would not start
  • Death of a Star: Now increases base heal by 75

Disruptor

  • GlimpseBonus damage minor shard increased from 40 to 50
  • Static StormCooldown reduced from 90/80/70 to 60/55/50
  • Shocking TravelIncreased damage from intelligence from 70% to 100%
  • Pacific StormDamage reduction increased from 30 to 50%, and also slows movement speed by 50%.

Drow Ranger

  • GustBonus blind percent minor shard increased from 5 to 7
  • MarksmanshipActive cooldown reduced from 70 to 60
  • Silent Echo: Now also grants Drow 2 agility for every enemy hit and 4 agility for every captain hit for 12s.

  • Fleet-Footed: Now applies a basic dispell on allies.

Gyrocopter

  • Missile RideArea of effect increased from 90 to 120
  • Missile Ride: Now deals 2x damage

  • First StrikeFixed it having no effect if cast again while already having Flak Cannon active

Juggernaut

  • Blade FuryDuration minor shard decreased from 1.0 to 0.75
  • Detonate Ward: Now increases Healing Ward radius by 150.

  • White-Hot KatanaIgnite duration increased from 5 to 10
  • White-Hot KatanaIgnite damage increased from 25% to 50%

Kunkka

  • TorrentDamage shard increased from 50 to 75
  • TidebringerDamage increased from 15/30/45/60 to 20/40/60/80
  • TidebringerDamage shard increased from 15 to 20
  • GhostshipCooldown reduced from 80/70/60 to 60
  • GhostshipRemoved rum absorb minor shard
  • GhostshipAdded 150 damage minor shard
  • Tsunami: Now fires a single wave forward that deals 250% of Tidebringer's damage as magic.

Lich

  • Frost ShieldDamage reduction increased from 5/10/15/20 to 7/14/21/28
  • Chain FrostCooldown reduced from 100/80/60 to 60/55/50
  • Anti-Magic Shield: Duration is now 50% of Frost Shield's duration

Lina

  • Fiery SoulRemoved stack duration

Source

Steam News / 18 January 2022

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