Full notes
Full Dota 2 update
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What changed
- Balance
- Security
- Fixes
- Events
- Gameplay
- Workshop
Dota 2 changes
General
- Ascension Scalingcreature bonus hp per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
- Ascension Scalingcreature bonus damage per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
All melee heroes' base armor increased by 1
Fixed several exploits used to skip trap rooms
Fixed certain creatures not reacting when damaged from far away
Fixed Ash's Pulse triggering while silenced or muted
Panda Potion Pub and Arcane Archives events can now appear at depth 1
HEROES
Bane
Dark Symbiosis: When an ally is Enfeebled, it now lasts 2x the duration
- Dark TendrilsFiend's Grip Percent increased from 35% to 50%
- Dark TendrilsLatch Range increased from 90 to 100
- Dark TendrilsCreation interval improved from 2.5 to 2.0
Cloud of Frailty: Now also grants 2 charges of Brain Sap
Black Ichor: Channeling no longer ends if the primary target dies after taking Black Ichor
Driven to Delirium: Now also grants 200 Fiend's Grip cast range
- Mind FractureRadius increased from 250 to 275
- Mind FractureHeal Percent increased from 25% to 35%
- Mind FractureMovement Slow increased from 40% to 50%
- Shared TormentSpill Width increased from 175 to 200
Shared Torment: Non-captains targeted with Enfeeble after taking Shared Torment are 20% larger
(Minor Shard) Brain Sap Cast Range increased from 150 to 175
(Minor Shard) Nightmare Invulnerability Duration increased from 0.4 to 0.5
(Minor Shard) Nightmare Tick Damage increased from 15 to 20
Clinkz
- Strafepercent of Skeleton Walk movespeed used for attack speed buff increased from 300% to 400%
- Strafeduration increased from 6s to 7s
- Burning Barragefixed arrow damage display value appearing as 40% instead of 65%
- Burning Barragefixed damage percent minor upgrades not working
Splitshot: now also increases Burning Barrage's arrow damage by 10%
Dawnbreaker
- Hammer TimeCelestial Hammer charges increased from 2 to 3
- SunforgeCelestial Hammer bonus time in world increased from 2 to 3
(Minor Shard) Celestial Hammer Damage and Burn Damage are now combined in the same upgrade
(Minor Shard) Celestial Hammer Range increased from 200 to 250
(Minor Shard) Celestial Hammer Fire Trail Duration increased from 0.8 to 1.0
Disruptor
Glimpse bonus damage upgrade increased from 30 to 40
Loaded weapon Thunder Strike chance increased from 50% to 60%
Drow
- Crosswindmagic damage increased from 500% to 600% of Frost Arrows Bonus Damage
- Shifting Shotsmovespeed reduction reduced from 20% to 10%
- Marked Reflexestime required to fire reduced from 7 seconds to 5 seconds
Kunkka
Tidebringer damage changed from 20/30/40/50 to 15/30/45/60
Dread Pirate: Now also triggers a Tidebringer attack on X gained and lost on the enemy
No Quarter: Now also grants Tidebringer 2 charges
Lich
- Death Dealer's DiscountCooldown reduction increased from 75% to 100%
Death Dealer's Discount: Now also increases area and primary target damage to the initial target by 50%
- Sinister SpireMove slow increased from 30% to 50%
- Sinister SpireDuration increased from 15 to 18 seconds.
- Life LeechMana stolen as life increased from 100% to 150%
- Skeletal SummoningSkeleton Duration increased from 7 to 10 seconds
(Minor Shard) Frost Nova damage increased from 70 to 80
(Minor Shard) Frost Shield damage increased from 15 to 20
(Minor Shard) Sinister Gaze mana steal percent increased from 5 to 7%
(Minor Shard) Added Chain Frost Jumps 2(4)
Luna
- Over the MoonDamage multiplier increased from 2 to 3
Over the Moon: Leap
Source
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