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Steam News22 December 20214y ago

Aghanim's Labyrinth: The Continuum Conundrum - Gameplay Update

General Ascension Scaling: creature bonus hp per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90% Ascension Scaling: creature bonus damage per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72

Full notes

Full Dota 2 update

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What changed

5 fixes2 additions38 changes1 removal
  • Balance
  • Security
  • Fixes
  • Events
  • Gameplay
  • Workshop
changedAscension Scaling: creature bonus hp per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
changedAscension Scaling: creature bonus damage per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
changedAll melee heroes' base armor increased by 1
fixedFixed several exploits used to skip trap rooms
fixedFixed certain creatures not reacting when damaged from far away
fixedFixed Ash's Pulse triggering while silenced or muted
Ascension Scaling: creature bonus hp per ascension-5/20/40/60/80/100%-5/18/36/54/72/90%creature bonus damage per ascension-5/20/40/60/80/100%-5/18/36/54/72/90%Dark Tendrils: Fiend's Grip Percent35%50%Dark Tendrils: Fiend's Grip Percent increased, buffDark Tendrils: Latch Range90100Dark Tendrils: Latch Range increased, buff

Dota 2 changes

changedAscension Scaling: creature bonus hp per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
changedAscension Scaling: creature bonus damage per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
changedAll melee heroes' base armor increased by 1
fixedFixed several exploits used to skip trap rooms
fixedFixed certain creatures not reacting when damaged from far away

General

  • Ascension Scalingcreature bonus hp per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
  • Ascension Scalingcreature bonus damage per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
  • All melee heroes' base armor increased by 1

  • Fixed several exploits used to skip trap rooms

  • Fixed certain creatures not reacting when damaged from far away

  • Fixed Ash's Pulse triggering while silenced or muted

  • Panda Potion Pub and Arcane Archives events can now appear at depth 1

HEROES

Bane

  • Dark Symbiosis: When an ally is Enfeebled, it now lasts 2x the duration

  • Dark TendrilsFiend's Grip Percent increased from 35% to 50%
  • Dark TendrilsLatch Range increased from 90 to 100
  • Dark TendrilsCreation interval improved from 2.5 to 2.0
  • Cloud of Frailty: Now also grants 2 charges of Brain Sap

  • Black Ichor: Channeling no longer ends if the primary target dies after taking Black Ichor

  • Driven to Delirium: Now also grants 200 Fiend's Grip cast range

  • Mind FractureRadius increased from 250 to 275
  • Mind FractureHeal Percent increased from 25% to 35%
  • Mind FractureMovement Slow increased from 40% to 50%
  • Shared TormentSpill Width increased from 175 to 200
  • Shared Torment: Non-captains targeted with Enfeeble after taking Shared Torment are 20% larger

  • (Minor Shard) Brain Sap Cast Range increased from 150 to 175

  • (Minor Shard) Nightmare Invulnerability Duration increased from 0.4 to 0.5

  • (Minor Shard) Nightmare Tick Damage increased from 15 to 20

Clinkz

  • Strafepercent of Skeleton Walk movespeed used for attack speed buff increased from 300% to 400%
  • Strafeduration increased from 6s to 7s
  • Burning Barragefixed arrow damage display value appearing as 40% instead of 65%
  • Burning Barragefixed damage percent minor upgrades not working
  • Splitshot: now also increases Burning Barrage's arrow damage by 10%

Dawnbreaker

  • Hammer TimeCelestial Hammer charges increased from 2 to 3
  • SunforgeCelestial Hammer bonus time in world increased from 2 to 3
  • (Minor Shard) Celestial Hammer Damage and Burn Damage are now combined in the same upgrade

  • (Minor Shard) Celestial Hammer Range increased from 200 to 250

  • (Minor Shard) Celestial Hammer Fire Trail Duration increased from 0.8 to 1.0

Disruptor

  • Glimpse bonus damage upgrade increased from 30 to 40

  • Loaded weapon Thunder Strike chance increased from 50% to 60%

Drow

  • Crosswindmagic damage increased from 500% to 600% of Frost Arrows Bonus Damage
  • Shifting Shotsmovespeed reduction reduced from 20% to 10%
  • Marked Reflexestime required to fire reduced from 7 seconds to 5 seconds

Kunkka

  • Tidebringer damage changed from 20/30/40/50 to 15/30/45/60

  • Dread Pirate: Now also triggers a Tidebringer attack on X gained and lost on the enemy

  • No Quarter: Now also grants Tidebringer 2 charges

Lich

  • Death Dealer's DiscountCooldown reduction increased from 75% to 100%
  • Death Dealer's Discount: Now also increases area and primary target damage to the initial target by 50%

  • Sinister SpireMove slow increased from 30% to 50%
  • Sinister SpireDuration increased from 15 to 18 seconds.
  • Life LeechMana stolen as life increased from 100% to 150%
  • Skeletal SummoningSkeleton Duration increased from 7 to 10 seconds
  • (Minor Shard) Frost Nova damage increased from 70 to 80

  • (Minor Shard) Frost Shield damage increased from 15 to 20

  • (Minor Shard) Sinister Gaze mana steal percent increased from 5 to 7%

  • (Minor Shard) Added Chain Frost Jumps 2(4)

Luna

  • Over the MoonDamage multiplier increased from 2 to 3
  • Over the Moon: Leap

Source

Steam News / 22 December 2021

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