HomeGamesUpdatesPricingMethodology
Steam News27 January 20215y ago

Overwatch Arrives in Dota

Today’s update introduces a powerful tool to help the community regulate negative behavior amongst its ranks — Overwatch.

Full notes

Full Dota 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
changedEligible players will occasionally be notified below their profile pictures that they have the option to review a case. Reviewers will earn an accuracy score for their efforts, and those who falsely convict will receive a lower score, eventually losing the ability to participate in Overwatch at all. To gather a pool of reliable reviewers, we’ll be enabling a growing number of accounts for participation over the next week or so.
addedREPORTING ——— Reports can now be made directly in a match via the scoreboard, or by selecting a player and clicking the flag on their hero portrait. Placing markers in the match will indicate to future reviewers where to look for negative behavior, and you can report the same player as many times as needed — meaning the more reports you file that are accurate, the more evidence the reviewers will have to make a case.
addedTo accommodate the new system, players now have a distinct pool of reports for Overwatch separate from communication reports. Reporting a player for Overwatch consumes one Overwatch report regardless of how many times you report that player in the game. As before, communication reports are still issued at the end of the game.
changedCOMMUNICATION BANS ——— As noted above, communication reports are distinct from Overwatch reports and are still issued in the post-game screen. However, instead of preventing users from typing or using voice chat during a match, communication bans will now mute deserving players by default. As a result, other players can choose for themselves whether to unmute a chat-banned teammate or not. When a chat-banned player uses communications during a match, they’ll receive a reminder of their status in the chat window.

Dota 2 changes

  • Abilitiessystem
changedEligible players will occasionally be notified below their profile pictures that they have the option to review a case. Reviewers will earn an accuracy score for their efforts, and those who falsely convict will receive a lower score, eventually losing the ability to participate in Overwatch at all. To gather a pool of reliable reviewers, we’ll be enabling a growing number of accounts for participation over the next week or so.
addedREPORTING ——— Reports can now be made directly in a match via the scoreboard, or by selecting a player and clicking the flag on their hero portrait. Placing markers in the match will indicate to future reviewers where to look for negative behavior, and you can report the same player as many times as needed — meaning the more reports you file that are accurate, the more evidence the reviewers will have to make a case.
addedTo accommodate the new system, players now have a distinct pool of reports for Overwatch separate from communication reports. Reporting a player for Overwatch consumes one Overwatch report regardless of how many times you report that player in the game. As before, communication reports are still issued at the end of the game.
changedCOMMUNICATION BANS ——— As noted above, communication reports are distinct from Overwatch reports and are still issued in the post-game screen. However, instead of preventing users from typing or using voice chat during a match, communication bans will now mute deserving players by default. As a result, other players can choose for themselves whether to unmute a chat-banned teammate or not. When a chat-banned player uses communications during a match, they’ll receive a reminder of their status in the chat window.

Today’s update introduces a powerful tool to help the community regulate negative behavior amongst its ranks — Overwatch.

THE BASICS ——— Much like in CS:GO, Overwatch for Dota 2 provides a system that allows good-standing members of the community to verify the validity of reports flagging disruptive actions within games.

If a player chooses to review a case, they’ll watch a replay with pre-marked sections indicating possible negative behavior by a specific player. After reviewing the replay, they can choose: guilty, not guilty, or insufficient evidence for either.

Eligible players will occasionally be notified below their profile pictures that they have the option to review a case. Reviewers will earn an accuracy score for their efforts, and those who falsely convict will receive a lower score, eventually losing the ability to participate in Overwatch at all. To gather a pool of reliable reviewers, we’ll be enabling a growing number of accounts for participation over the next week or so.

REPORTING ——— Reports can now be made directly in a match via the scoreboard, or by selecting a player and clicking the flag on their hero portrait. Placing markers in the match will indicate to future reviewers where to look for negative behavior, and you can report the same player as many times as needed — meaning the more reports you file that are accurate, the more evidence the reviewers will have to make a case.

To accommodate the new system, players now have a distinct pool of reports for Overwatch separate from communication reports. Reporting a player for Overwatch consumes one Overwatch report regardless of how many times you report that player in the game. As before, communication reports are still issued at the end of the game.

COMMUNICATION BANS ——— As noted above, communication reports are distinct from Overwatch reports and are still issued in the post-game screen. However, instead of preventing users from typing or using voice chat during a match, communication bans will now mute deserving players by default. As a result, other players can choose for themselves whether to unmute a chat-banned teammate or not. When a chat-banned player uses communications during a match, they’ll receive a reminder of their status in the chat window.

Source

Steam News / 27 January 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.