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Steam News2 April 20224y ago

Patch 0.04, Overtime Overhaul

-Overtime mode has been overhauled, instead of scaling linearly with time it is now a combination of global enemy upgrades and player chosen enemy upgrades.

Full notes

Full DopeMine Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions11 changes0 removals
  • Gameplay
  • Balance
changedOvertime mode has been overhauled, instead of scaling linearly with time it is now a combination of global enemy upgrades and player chosen enemy upgrades.
changedEnemy Health Increase
changedEnemy Damage Increase
changedAlien Shooter +1 spawn
changedPeriodic Damage, Ignores Bubble
changedYour Max Health Reduced

DopeMine Arena changes

changedOvertime mode has been overhauled, instead of scaling linearly with time it is now a combination of global enemy upgrades and player chosen enemy upgrades.
changedEnemy Health Increase
changedEnemy Damage Increase
changedAlien Shooter +1 spawn
changedPeriodic Damage, Ignores Bubble

-Overtime mode has been overhauled, instead of scaling linearly with time it is now a combination of global enemy upgrades and player chosen enemy upgrades.

At the start of Overtime and every 30 seconds after a menu will pop, one of the 4 following mutators will be applied

  1. Enemy Health Increase

  2. Enemy Speed Increase

  3. Enemy Damage Increase

  4. Enemy Spawns Increase

Additionally, the player will be offered 3 options out of the following 9

  1. Alien Shooter +1 spawn

  2. Periodic Damage, Ignores Bubble

  3. Your Max Health Reduced

  4. Your Healing Reduced

  5. Your Movement Reduced

  6. Enemy Health Increased

  7. Enemy Speed Increased

  8. Enemy Damage Increased

  9. This Menu Appears Faster

Source

Steam News / 2 April 2022

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