Full notes
Full DopeMine Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
- Performance
- Gameplay
fixedCrash on second run is fixed. -Achievements and Unlocks base logic implemented. -Pain gains and Super Cool are now gated behind achievements. -Cost of upgrades increased.
addedWith the initial achievements and unlocks implemented I can now start work on the next unlock, Overtime mode.
DopeMine Arena changes
fixedCrash on second run is fixed. -Achievements and Unlocks base logic implemented. -Pain gains and Super Cool are now gated behind achievements. -Cost of upgrades increased.
addedWith the initial achievements and unlocks implemented I can now start work on the next unlock, Overtime mode.
-Crash on second run is fixed. -Achievements and Unlocks base logic implemented. -Pain gains and Super Cool are now gated behind achievements. -Cost of upgrades increased.
With the initial achievements and unlocks implemented I can now start work on the next unlock, Overtime mode.
Source
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