HomeGamesUpdatesPricingMethodology
Steam News22 March 20224y ago

Patch 0.013

-Crash on second run is fixed. -Achievements and Unlocks base logic implemented. -Pain gains and Super Cool are now gated behind achievements. -Cost of upgrades increased.

Full notes

Full DopeMine Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Performance
  • Gameplay
fixedCrash on second run is fixed. -Achievements and Unlocks base logic implemented. -Pain gains and Super Cool are now gated behind achievements. -Cost of upgrades increased.
addedWith the initial achievements and unlocks implemented I can now start work on the next unlock, Overtime mode.

DopeMine Arena changes

fixedCrash on second run is fixed. -Achievements and Unlocks base logic implemented. -Pain gains and Super Cool are now gated behind achievements. -Cost of upgrades increased.
addedWith the initial achievements and unlocks implemented I can now start work on the next unlock, Overtime mode.

-Crash on second run is fixed. -Achievements and Unlocks base logic implemented. -Pain gains and Super Cool are now gated behind achievements. -Cost of upgrades increased.

With the initial achievements and unlocks implemented I can now start work on the next unlock, Overtime mode.

Source

Steam News / 22 March 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.