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Steam News21 January 20224y ago

Update 13: Getting Close!

Hey folks, buckle up: new update is finally here! There's no extra content this time, but we put a lot of work into making everything more polished and perfected.

Full notes

Full Doomsday Hunters update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks, buckle up: new update is finally here! There's no extra content this time, but we put a lot of work into making everything more polished and perfected.

What changed

3 fixes3 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Store
  • Balance
addedHey folks, buckle up: new update is finally here! There's no extra content this time, but we put a lot of work into making everything more polished and perfected.
addedCompletely new "Extra" panel with many more extra options to spice up your run.
addedYou can now re-equip weapons directly from your inventory.
fixedDPS calculations were completely wrong and didn't account for modifiers, this should be fixed now. It still is not perfect, so you should not rely on this number alone. Try before you scrap!
changedClasses have been moved to your first ship after completing world 1.
changedUnderground and Hell areas will now contain unlocks for items, weapons, alientechs and skills. They also cost some ancient coins to unlock, but you will not die if you fail. Also, these fights should now be significantly harder. Basically, you will no longer be purchasing these unlocks from the hub area, instead you need to fight for them.

Doomsday Hunters changes

addedHey folks, buckle up: new update is finally here! There's no extra content this time, but we put a lot of work into making everything more polished and perfected.
addedCompletely new "Extra" panel with many more extra options to spice up your run.
addedYou can now re-equip weapons directly from your inventory.
fixedDPS calculations were completely wrong and didn't account for modifiers, this should be fixed now. It still is not perfect, so you should not rely on this number alone. Try before you scrap!
changedClasses have been moved to your first ship after completing world 1.

So, full list of changes:

  • Completely new "Extra" panel with many more extra options to spice up your run.

  • You can now re-equip weapons directly from your inventory.

  • All starting weapons are now weaker. Replace them sooner!

  • DPS calculations were completely wrong and didn't account for modifiers, this should be fixed now. It still is not perfect, so you should not rely on this number alone. Try before you scrap!

  • Classes have been moved to your first ship after completing world 1.

  • Underground and Hell areas will now contain unlocks for items, weapons, alientechs and skills. They also cost some ancient coins to unlock, but you will not die if you fail. Also, these fights should now be significantly harder. Basically, you will no longer be purchasing these unlocks from the hub area, instead you need to fight for them.

  • Fixed many bugs that happened on your first run.

  • Slayer Achievement should now work as intended.

  • Special weapons should be more consistent (rebalanced a bit).

  • Fixed even more bugs.

Let's go!

Source

Steam News / 21 January 2022

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