Full notes
Full Doomsday Hunters update
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Repeated intro
Hey guys, it's been a little while since the last update, but that doesn't mean we rested - it just means we needed some time to work on internal systems - primarily, a localization. We have now added Russian language, but it will probably take a little before we start adding more, because we're planning some big changes and that would require rewriting all texts in all languages.
What changed
- UI and audio
- Gameplay
Doomsday Hunters changes
So, full list of changes:
Story intro!
Changed how screenshake effect works (you might want to tune down screenshake in options)
Added option to disable gamepad vibration
Reworked many Curses and added new ones
All weapon drops now come with full ammo. Changed how Preloaded trait works
Reworked how Skills work (experimental): There's no longer "free" skills, they all cost mana, but your mana is replenished whenever fight ends
Most Skills are now unlocked by default
Arman's Jump improved
No more bad gun modifiers (Heavy, Antique, Damaged, Inaccurate, etc)
Aim assist settings, can also be turned on for mouse ("easy mode")
Russian localization (Options->Languages)
Good luck and have a nice good 2021!
Source
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