Full notes
Full 末日货轮:Doomsday Cargo Ship update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Optimize the display of sea areas and enhance the sense of immersion
Add container styles
Add NPCs for buying and selling goods to the cargo box
Add building turrets and machine guns (requiring generators, gasoline, NPC purchases)
Optimize the container item refresh mechanism and adjust the more suitable survival rhythm
Remove the function of discarding items in standalone mode.
Increase the distance between the Molotov cocktails and grenades to avoid self injury.
Optimize the scorching sun to avoid it when it is blocked above.
When optimizing the swaying of the hull, it may cause the combustion bottle to be thrown into the ground,
Adrenaline and stimulants lack reminders and increase duration.
Optimize the close backpack button to avoid lagging caused by clicking the close backpack button.
Fix the shoe wearing bug.
The reset map button adds confirmation and cancellation to prevent accidental touches.
There will be zombies crawling onto ships in the cargo market.
Optimize the special effects display of special zombies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
