Full notes
Full Doomed Inheritance update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, everyone! This update focuses on tightening up gameplay and adding fresh content to explore.
What changed
- Gameplay
- Fixes
- UI and audio
🔹 AI Fixes
Smoothed out enemy pathfinding so AI can better navigate.
Fixed an issue where certain AI would idle indefinitely instead of pursuing the player.
Adjusted AI detection to make encounters more tense but fair.
🔹 Sound Adjustments
Balanced ambient audio.
🔹 New Content – The Basement
A brand-new explorable basement has been added to the Mortimer estate.
Thank you for all the feedback! Every update gets us closer to shaping Doomed Inheritance into the eerie, immersive experience it’s meant to be. Keep exploring, keep testing, and keep letting us know what you find.
Source
Changelog.gg summarizes and formats this update. How we read updates.
