Full notes
Full DoomBreaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
DoomBreaker changes
Added Evade behaviours to enemy BanditStatePool.
Bandit AI default behaviour chain adjusted,now capable of countering player.
Player UI Stat window minor adjustment.
Skeleton Armored AI damage taken adjustment.
Skeleton Armored AI movement speed variation adjustment.
Player Unarmored with Mace, defence animation changes.
Player Evade behaviour minor adjustment.
Player PowerStrike FX issue fixed. (Incorrect damage applied to armored skeleton AI).
Troll AI Battle Event issue with music fixed. (Audio would continue to play over normal game world audio post event)
Source
Changelog.gg summarizes and formats this update. How we read updates.
