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- DOOMBLADE
🎮The DreamHack Beyond Gaming Awards🎮
GLOOMLINGS! We are excited to announce that DOOMBLADE is part of the DreamHack Beyond Gaming Awards! For those who might not know, DreamHack Beyond is a one-of-a-kind hybrid festival that merges the immersive world of g…
Event2 changes - DOOMBLADE
Blog Post #9 - Enemy Design
Enemy design was the most enjoyable and challenging task in DOOMBLADE. This is because the interaction with the game’s enemies is fundamentally different from other games in the genre. Instead of approaching an enemy by…
Event4 changesWorkshopBalance - DOOMBLADE
Patch Notes #2 - Bestiary Update
(Redacted parts contain spoilers!) Bestiary: The in-game menu now features a new page that displays descriptions of monsters you've encountered. - Monster entries are primarily unlocked by damaging the monsters. - There…
Patch notes4 changesFixGameplay - DOOMBLADE
Save & Sound - A celebration of music in games - Live Sept 11 to Sept 14
Get ready! Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the w…
Event5 changesUI/audioMaps - DOOMBLADE
Blog Post #8 - The Void
The world of DOOMBLADE features a plane called The Void. It is a dimension integral to the story of the game and it also has a very important mechanical function: it is the realm of fast traveling. Very early on in deve…
Announcement3 changesGameplay - DOOMBLADE
Blog Post #7 - The Art Progression
From Shadow Bug to Gloom Girl The Art of DOOMBLADE When we started the development of DOOMBLADE we were still thinking it was going to be some sort of a sequel to our earlier Shadow Bug game. So in all of our early conc…
Event4 changesGameplay - DOOMBLADE
Blog Post #6 - The Movement System
Aim, Fly, Kill The Origin Story Originally, the core gameplay mechanic of DOOMBLADE started forming in my head when I was watching an episode of Attack on Titan. In the show, heroes fight gigantic titans by shooting wir…
Patch notes5 changesFixGameplay - DOOMBLADE
Map Markers Addition and Speedrun Update!
Patch Notes #2: (Redacted parts contain spoilers!) We are excited to present an update with the changes that many in the community have been asking for and hopefully can greatly improve the gaming experience. You reques…
Patch notes5 changesFixMaps - DOOMBLADE
DOOMBLADE receives stellar reviews!
Greetings Gloomlings, We couldn't be more thrilled to share how DOOMBLADE has been received by the community. The response from both players and critics has been nothing short of phenomenal. Today, we're excited to anno…
Store2 changesGameplay - DOOMBLADE
Patch Notes #1
Patch Notes #1: (Redacted parts contain spoilers!) Miscellaneous Changes: Final Boss Fight changes to accomodate the controller experience better. The experience with Mouse and Keyboard is largely unaffected. Dread Lord…
Patch notes4 changesFixGameplay - DOOMBLADE
DOOMBLADE — OUT NOW!
UNLEASH DOOMBLADE Greetings Gloomlings, The big day has finally arrived. Join Gloom Girl and free the long-imprisoned DOOMBLADE, a relentless weapon yearning for revenge. Dive into a vengeful quest and unlock extraordin…
Store5 changesGameplay - DOOMBLADE
Bringing DOOMBLADE to the Steam Deck!
Our Goal: DOOMBLADE Steam Deck Verified! The Path to getting there... We’re huge fans of the Steam Deck and because of that we wanted to make sure that DOOMBLADE was playable for all our fellow fans from the get-go. Hen…
Event13 changesPerformanceWorkshop - DOOMBLADE
Blog Post #5: The Music
Omnipotent Music Wizard Introduction When it comes to music in DOOMBLADE, the most important thing we wanted was to bring the music to the foreground. We didn’t want the music to just be a supportive element in the back…
Store5 changesGameplayWorkshop - DOOMBLADE
DOOMBLADE - Coming May 31st!
Attention Gloomlings! We are thrilled to announce that DOOMBLADE, our highly anticipated atmospheric Fly & Slash Metroidvania, will be released on Steam on May 31st! DOOMBLADE is a game like no other, combining the thri…
Patch notes3 changesGameplay - DOOMBLADE
Blog Post #4: Why a Metroidvania?
We Made a Metroidvania Introduction DOOMBLADE is a Metroidvania. This is realized via a large interconnected game world which keeps opening more and more as the player finds new power-ups that allow them to access new a…
Store10 changesGameplayMaps - DOOMBLADE
Blog Post #3: The Origins Story
The World of DOOMBLADE Introduction For this blog, we want to go into a little bit of how DOOMBLADE came to be. This includes the beginnings of the ideas that became the game as well as the people that helped us along t…
Store2 changesGameplay






