Full notes
Full Doom Work update
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What changed
0 fixes0 additions1 change0 removals
- Gameplay
changedImproved the transition between phases, making it smoother. - Removed pause from game completion screen, preventing the game from pausing on this screen.
Now when the character pushes a box and it touches a wall or box, the character will walk in the opposite direction, preventing him from standing still pushing the box.
Improved the transition between phases, making it smoother. - Removed pause from game completion screen, preventing the game from pausing on this screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
