Full notes
Full Doom of the Undying update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Store
- Compatibility
- Performance
Doom of the Undying changes
Patch Notes: This update adds a brand-new level, improves the existing stages, and brings a big round of gameplay, UI, audio, and controller polish.
New Content
Added a new level: Glitched Dimension
New surreal/glitch-themed atmosphere and visuals
New enemy roster and new quests for the new level
Added new boss lineup and reworked progression for the new level
Added a giant pixelated event moment and custom music transition in Glitched Dimension
Level Improvements
Crypt
Added reviving graves
Added necromancer boss circles
Infernal
Added lava fissures
Added Hell Surge event
Frozen
Added blizzard whiteout event
Added ice-wall boss mechanics
Victory & Progression
Defeating a level boss now properly shows a Victory screen
Added the option to either:
continue in Survival Mode
or return to the Main Menu
Improved victory presentation with a burning VICTORY! title and stronger celebration effects
Next level unlock flow improved
Controller / Steam Deck
Improved intro and menu flow
Improved controller handling
Added directional navigation for the Soul Store
Better general usability for Steam Deck / controller play
Soul Store
Reworked Sorceress naming and evolution presentation
Improved Soul Store readability
Increased font sizes in key store UI areas
Improved store audio transitions
Fixed missing emoji rendering issues on Steam Deck/Linux
Gameplay Feel & Performance
Coins now pull toward the hero faster
Coin attraction now feels closer to XP shard pickup
Improved pet targeting behavior
Improved pet loot pickup performance
Improved player loot pickup batching/performance
Reduced heavy UI refreshes during gameplay coin collection
UI
Bigger level select cards
Larger text across level select cards
Bigger Leaderboard and Soul Store buttons in the menu
General UI polish across menus and progression screens
Audio
Improved menu/store music transitions
Reduced audio crackling issues in the Soul Store and menu flow
Added new weird/glitchy procedural music flavor for Glitched Dimension
General
Multiple bug fixes and polish improvements across intro flow, menu flow, controller handling, and progression
Source
Changelog.gg summarizes and formats this update. How we read updates.
