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Steam News27 November 201213y ago

DOOM 3 BFG Updated

DOOM 3 BFG: Patch Release Notes NEW FEATURES • All projectiles cast shadows • Texture LOD bias added to menu options • Added option to force v-sync (instead of “smart v-sync”) • Adjusted default brightness val

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Full DOOM 3 update

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedDOOM 3 BFG: Patch Release Notes NEW FEATURES • All projectiles cast shadows • Texture LOD bias added to menu options • Added option to force v-sync (instead of “smart v-sync”) • Adjusted default brightness value • Shadow casting projectiles added to menu options • Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x • Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation) • Added option to disable checkpoints • Allow left/right to enter resolution menu • Variable FOV settings options were added into the main menu • Added controller bind options • Added additional anti-cheat measures BUG FIXES • Fixed blood splatter effects break after reloading save game • Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up • Fixed weapon impact effects break after using the artifact (heart) • Fixed leaderboards to work across languages

DOOM 3 BFG: Patch Release Notes NEW FEATURES • All projectiles cast shadows • Texture LOD bias added to menu options • Added option to force v-sync (instead of “smart v-sync”) • Adjusted default brightness value • Shadow casting projectiles added to menu options • Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x • Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation) • Added option to disable checkpoints • Allow left/right to enter resolution menu • Variable FOV settings options were added into the main menu • Added controller bind options • Added additional anti-cheat measures BUG FIXES • Fixed blood splatter effects break after reloading save game • Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up • Fixed weapon impact effects break after using the artifact (heart) • Fixed leaderboards to work across languages

Source

Steam News / 27 November 2012

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