Full notes
Full Dooblets update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
Updated the Start Zones to only activate when 2 or more players are present. - Fixed Softlock that caused infinite loading screens when the host would exit the game with more than 2 players, while loaded into a level. - Changed how Sacred Blocks work to prevent Ghosts from getting stuck. - Made a tweak to Up and Down with the rotation of floating objects.
Thank you, Rombo :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
