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Steam News8 July 201510y ago

1.0.0.3 Final Boss Patch 1.0.0.3最終ボスパッチ

Thanks to our friend S Lk for pointing out in His Channel, we found a infinite multiply bug in the attack function of the final boss. It caused an excessive bullet spawn, even for a danmaku already high standards.

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changedThanks to our friend S Lk for pointing out in His Channel , we found a infinite multiply bug in the attack function of the final boss. It caused an excessive bullet spawn, even for a danmaku already high standards. The problem had been solved and the boss difficulty tweaked to keep the challenge high. Thanks again for finding the bug {goolgle translator} で指摘して私たちの友人Sルカのおかげで His Channel は、私たちは最後のボスの攻撃機能に無限の乗算のバグを発見しました。それも、既に弾幕高い水準のために、過剰な弾丸のスポーンを引き起こしました。問題は解決されていたとボスの難易度は、チャレンジを高く保つために微調整しました。 再びバグを見つけてくれてありがとう {/google translator}

Don'Yoku changes

changedThanks to our friend S Lk for pointing out in His Channel , we found a infinite multiply bug in the attack function of the final boss. It caused an excessive bullet spawn, even for a danmaku already high standards. The problem had been solved and the boss difficulty tweaked to keep the challenge high. Thanks again for finding the bug {goolgle translator} で指摘して私たちの友人Sルカのおかげで His Channel は、私たちは最後のボスの攻撃機能に無限の乗算のバグを発見しました。それも、既に弾幕高い水準のために、過剰な弾丸のスポーンを引き起こしました。問題は解決されていたとボスの難易度は、チャレンジを高く保つために微調整しました。 再びバグを見つけてくれてありがとう {/google translator}

Thanks to our friend S Lk for pointing out in His Channel, we found a infinite multiply bug in the attack function of the final boss. It caused an excessive bullet spawn, even for a danmaku already high standards. The problem had been solved and the boss difficulty tweaked to keep the challenge high. Thanks again for finding the bug {goolgle translator} で指摘して私たちの友人Sルカのおかげで His Channel は、私たちは最後のボスの攻撃機能に無限の乗算のバグを発見しました。それも、既に弾幕高い水準のために、過剰な弾丸のスポーンを引き起こしました。問題は解決されていたとボスの難易度は、チャレンジを高く保つために微調整しました。 再びバグを見つけてくれてありがとう {/google translator}

Source

Steam News / 8 July 2015

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