Full notes
Full Don't Starve Together update
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What changed
- Fixes
- Performance
Bug Fixes
Fixed creatures like Chester that follow a carried item still following the holder of the item when the item is dropped from a distance.
Fixed crash when using shift-click to transfer items out of containers like Expansive Storage Unit, Ammo Pouch, Battle Call Canister, Picnic Casket, etc.
Fixed client prediction sometimes failing after transforming into Wonkey.
Fixed Exploiterators and Auto-Grabbers stopping from following WX-78 after minigames.
Fixed mutating Puffins being invisible.
Fixed Possessed Chassis getting stuck when they’re unable to find a suitable spot to attack.
Fixed Possessed Chassis trying to use Zaptrocuter on creatures that can’t be hit by its projectile.
Source
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