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Steam News5 July 20242y ago

Hotfix 619045

Changes Added new animation effects when Vine Bridges are about to break. Added minimap indicators for Winona’s ability to choose a Wormhole path.

Full notes

Full Don't Starve Together update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions1 change1 removal
  • Gameplay
  • Fixes
  • Performance
  • Store
  • Balance
  • UI and audio
addedAdded new animation effects when Vine Bridges are about to break.
addedAdded minimap indicators for Winona’s ability to choose a Wormhole path.
changedReduced the spacing needed for placing Fire Pits.
fixedFixed Portasol scrapbook information.
fixedFixed a rare crash with Pearl talking.
fixedFixed W.I.N.bot and W.O.B.O.T. trying to store items into Shoddy Tool Sheds and Armermries.

Changes

  • Added new animation effects when Vine Bridges are about to break.

  • Added minimap indicators for Winona’s ability to choose a Wormhole path.

  • Crab King update:

    • Thresholds for “level 2” effects of gems are raised from 4 to 5 gems.

    • Orange gem gains level 2 and 3 effects like the other gems that make it harder to interrupt the healing actions.

  • Reduced the spacing needed for placing Fire Pits.

Bug Fixes

  • Fixed Portasol scrapbook information.

  • Fixed a rare crash with Pearl talking.

  • Fixed W.I.N.bot and W.O.B.O.T. trying to store items into Shoddy Tool Sheds and Armermries.

  • Removed ice effects when Vine Bridges are breaking.

  • Fixed Rose Glasses going on cooldown from using Choose Path on Wormholes.

  • Fixed sound loop continuing to play after Winona is saved by Charlie.

  • Fixed a crash after fighting your own lunar Merm.

  • Fixed Walter’s Merrymaker skin.

Source

Steam News / 5 July 2024

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