Full notes
Full Don't Starve Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Store
- Balance
- UI and audio
Changes
Added new animation effects when Vine Bridges are about to break.
Added minimap indicators for Winona’s ability to choose a Wormhole path.
Crab King update:
Thresholds for “level 2” effects of gems are raised from 4 to 5 gems.
Orange gem gains level 2 and 3 effects like the other gems that make it harder to interrupt the healing actions.
Reduced the spacing needed for placing Fire Pits.
Bug Fixes
Fixed Portasol scrapbook information.
Fixed a rare crash with Pearl talking.
Fixed W.I.N.bot and W.O.B.O.T. trying to store items into Shoddy Tool Sheds and Armermries.
Removed ice effects when Vine Bridges are breaking.
Fixed Rose Glasses going on cooldown from using Choose Path on Wormholes.
Fixed sound loop continuing to play after Winona is saved by Charlie.
Fixed a crash after fighting your own lunar Merm.
Fixed Walter’s Merrymaker skin.
Source
Changelog.gg summarizes and formats this update. How we read updates.
