Full notes
Full Don't Starve Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Balance
Fixed a bug where Freeze Rounds would crash the server when extinguishing a fire
Fixed a bug causing flying creatures in the caves to ignore the world collision after waking up from sleep.
Fixed the character stuttering while hopping on or off a boat while lag compensation is enabled.
Fixed a movement speed bug when amphibious creatures are in the water and fail to jump onto a boat.
Fixed a save/load issue with the Fire Staff and Ice Staff projectiles
Knobby trees no longer become Treeguards.
Structures can now be built on the flooring of the Distilled Knowledge puzzle.
Mod bug fix: The Ancient Guardian’s StateGraph’s name no longer conflicts with the Clockwork Rook’s StateGraph.
Source
Changelog.gg summarizes and formats this update. How we read updates.
