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Steam News16 September 20214y ago

[Game Hotfix] - 478990

Fixed a bug where most creatures and giants could get stun-locked by long range attacks when they should not have been.

Full notes

Full Don't Starve Together update

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What changed

4 fixes0 additions2 changes0 removals
  • Fixes
  • Gameplay
fixedFixed a bug where most creatures and giants could get stun-locked by long range attacks when they should not have been. This was a very invasive change, please submit bugs if any creature’s behaviors have changed too drastically.
fixedFixed a player movement bug when teleporting off of boats.
fixedFixed a bug in the Ancient Guardian’s AI where it would not attack anything
fixedFixed a physics bug when picking oversized vegetables
changedSpiders will now have the correct wetness applied to them when spawned from a Spider Den.
changedHallowed Nights trinkets will no longer spawn in the ocean
  • Fixed a bug where most creatures and giants could get stun-locked by long range attacks when they should not have been. This was a very invasive change, please submit bugs if any creature’s behaviors have changed too drastically.

  • Fixed a player movement bug when teleporting off of boats.

  • Fixed a bug in the Ancient Guardian’s AI where it would not attack anything

  • Fixed a physics bug when picking oversized vegetables

  • Spiders will now have the correct wetness applied to them when spawned from a Spider Den.

  • Hallowed Nights trinkets will no longer spawn in the ocean

  • Mounted characters will benefit from the large canopy shade.

  • The Celestial Altar pieces won’t be blocked by Antlion Sinkholes now.

Source

Steam News / 16 September 2021

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