In this update2
Full notes
Full Don't Starve Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Performance
- Fixes
Changes
Added a Klei Points counter and link to the Curio Cabinet
Dedicated servers will now store v2 mods in /ugc_mods/ / (ClusterDirectory and ShardDirectory are the values defined via -cluster and -shard respectively) should you wish to change this, you can add the command line argument -ugc_directory .
Bug Fixes
Fixed a crash if you had a burnt container(anything that can store items) in your world.
Fixed klaus sack spawning outside of winter with winters feast off.
Fixed Pig Houses, Bunny Hutches, Molehills and Rabbit Holes not spawning their respective mob.
Fixed a crash that could sometimes occur if you tried to modify the world generation preset when the preset mode was linked.
- Force enabling v2 workshop mods on dedicated servers will now work, NOTEyou shouldn’t be doing this in most cases, mods should be enabled via modoverrides.lua instead.
Fixed a bug causing dedicated servers to crash if SteamGameServer_Init failed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
